Educational games
Subject
Subject Source: Local sources
Found in 2 Collections and/or Records:
"Clicking Anastasia" game design proposal, 1997
Item — Box Andrew Nelson, Cyberflix papers addendum: Series NELSON-12; Series NELSON-13
Identifier: NELSON-14
Abstract
After leaving Cyberflix, Andrew Nelson developed a pitch for a web-based educational alternate reality game based on the historical mystery of the Russian princess Anastasia. Thematically, this game appears to have built on Nelson's previous work on the unproduced "Romanov Game" for Cyberflix.
According to Nelson, this game concept was produced with two local web designers in Knoxville, TN, identified here under their corporate names Digital Media...
Dates:
1997
Educorp "CD-ROM Title Wave!" catalog, est. 1994
Item
Identifier: NELSON-02.06
Scope and Contents
From the Collection:
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Dates:
Publication: est. 1994
