Marketing strategy
Found in 39 Collections and/or Records:
Maximum Carnage consumer testing results, June 29, 1994
Michael Shorrock, Sega Channel collection
Midway production file backups "#2" [disc image], March 5, 2003
Mindscape Action Unit Business Plan draft, July 14, 1996, prepared for July 18, 1996
Mindscape product presentation, April 19, 1996
Nintendo, "Meteoric Messages!" advertising flyer, 1988
This is an unorganized collection of miscellanous video game flyers, likely sourced from trade show events. These items may be reorganized in the future as this collection grows.
Nintendo, "NUMBER ONE Video Game Company" clipped advertisement, date unknown
Power Glove publicity folder, circa 1989
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Publisher Relationships [audiocassette], May 8, 1989, 9:00am
"Markets change, publishers come and go, getting published successfully becomes ever more difficult. Stephen, a seasoned software schmoozer, will reveal valuable information gained in negotiating more than fifty contracts with both good and bad software publishers." —Description from Computer Game Developers' Conference 1989 program
Publisher Relationships, side A [audiocassette], May 8, 1989, 9:00am
"Markets change, publishers come and go, getting published successfully becomes ever more difficult. Stephen, a seasoned software schmoozer, will reveal valuable information gained in negotiating more than fifty contracts with both good and bad software publishers." —Description from Computer Game Developers' Conference 1989 program
