Japan
Subject
Subject Source: Local sources
Found in 325 Collections and/or Records:
Japan Amusement Monthly
Series
Identifier: MAG-JAM
Abstract
Japan Amusement Monthly (abbreviated JAM) was an English-language Japanese trade magazine covering the Japanese amusement and coin-op industry. The magazine covered business developments and trade shows for the Japanese and international arcade businesses, as well as a dedicated section for covering the karaoke industry.Based on a listing from the National Diet...
Dates:
Publication: August 1991 – September 1995
Found in:
Video Game History Foundation Library
Japan Amusement Monthly, Volume 1, Number 9, May 1992
Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V1N9
Scope and Contents
From the Series:
The library currently holds two issues of Japan Amusement Monthly.
Dates:
Publication: May 1992
Japan Amusement Monthly, Volume 1, Number 12, August 1992
Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V1N12
Scope and Contents
From the Series:
The library currently holds two issues of Japan Amusement Monthly.
Dates:
Publication: August 1992
Japan Amusement Monthly, Volume 2, Number 1, September 1992
Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V2N1
Scope and Contents
From the Series:
The library currently holds two issues of Japan Amusement Monthly.
Dates:
Publication: September 1992
Japan Amusement Monthly, Volume 2, Number 2, October 1992
Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V2N2
Scope and Contents
From the Series:
The library currently holds two issues of Japan Amusement Monthly.
Dates:
Publication: October 1992
Japanese Mega Drive magazine lot
Unprocessed Material — Box Japanese Mega Drive magazines, 2026-09: [Barcode: R103344905]
Identifier: 2026-013
Japanese Sega Channel commercials [VHS], August 1, 1994
Item
Identifier: SHORROCK-SALES-MEDIA.03
Scope and Contents
From the Collection:
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Dates:
August 1, 1994
