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Japan

 Subject
Subject Source: Local sources

Found in 325 Collections and/or Records:

IQ Ad Corporation

 Organization

Japan Amusement Monthly

 Series
Identifier: MAG-JAM
Abstract Japan Amusement Monthly (abbreviated JAM) was an English-language Japanese trade magazine covering the Japanese amusement and coin-op industry. The magazine covered business developments and trade shows for the Japanese and international arcade businesses, as well as a dedicated section for covering the karaoke industry.Based on a listing from the National Diet...
Dates: Publication: August 1991 – September 1995

Japan Amusement Monthly, Volume 1, Number 9, May 1992

 Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V1N9
Scope and Contents From the Series:

The library currently holds two issues of Japan Amusement Monthly.

Dates: Publication: May 1992

Japan Amusement Monthly, Volume 1, Number 12, August 1992

 Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V1N12
Scope and Contents From the Series:

The library currently holds two issues of Japan Amusement Monthly.

Dates: Publication: August 1992

Japan Amusement Monthly, Volume 2, Number 1, September 1992

 Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V2N1
Scope and Contents From the Series:

The library currently holds two issues of Japan Amusement Monthly.

Dates: Publication: September 1992

Japan Amusement Monthly, Volume 2, Number 2, October 1992

 Item — Location Japan Amusement Monthly
Identifier: MAG-JAM.V2N2
Scope and Contents From the Series:

The library currently holds two issues of Japan Amusement Monthly.

Dates: Publication: October 1992

Japanese Mega Drive magazine lot

 Unprocessed Material — Box Japanese Mega Drive magazines, 2026-09: [Barcode: R103344905]
Identifier: 2026-013
Dates: 1989–1994

Japanese Sega Channel commercials [VHS], August 1, 1994

 Item
Identifier: SHORROCK-SALES-MEDIA.03
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: August 1, 1994