Online games
Found in 91 Collections and/or Records:
Eon, Issue 13, Autumn 2008
This collection includes most issues from the first six years of Eon.
Eon, Issue 14, Winter 2008/2009
This collection includes most issues from the first six years of Eon.
Eon, Issue 16, Summer 2009
This collection includes most issues from the first six years of Eon.
Eon, Issue 17, Autumn 2009
This collection includes most issues from the first six years of Eon.
Eon, Issue 21, Autumn 2010
This collection includes most issues from the first six years of Eon.
Eon, Issue 22, Winter 2010/2011
This collection includes most issues from the first six years of Eon.
Eon, Issue 23, Spring 2011
This collection includes most issues from the first six years of Eon.
Express Games, NCTA [PowerPoint presentation], March 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Express Games presentations [floppy disk], presentations dated March 1997, resumes dated November 25, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
"Facilitating Innovation" slide printouts, Game Developers Conference 2004, March 25, 2004
This presentation on new developments for PlayStation platforms was given at the 2004 Game Developers Conference by Sony Computer Entertainment America executive vice president Andrew House.
