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Source code

 Subject
Subject Source: Local sources

Found in 8 Collections and/or Records:

Activision and Lightspan Partnership hard drive backup [Macintosh disk image], 1988–1994

 Series
Identifier: VOLK-1
Scope and Contents

This hard drive (titled "nonnetwork backups-1" when recovered) contains files from William Volk's work at Activision from 1988–1994, as well as some files and videos related to Volk's work at Lightspan Partnership.

Dates: 1988–1994

Atrus "Wild Lines" [excerpt from filming reel 21] [VHS], February 3, 1997

 Item
Identifier: CYAN-RIVEN-BTS-SAMPLE.05
Scope and Contents

This is excerpt from Reel 21 of the Riven filming footage. It contains a sample of one-off dialogue that was not used in the final game. The purpose for these lines is unknown; because these lines were apparently significant enough to duplicate separately, this tape has been cataloged and preserved separately from the original video.

Dates: February 3, 1997

David Marsh, ICOM Simulations collection

 Unprocessed Material — Location David Marsh collection
Identifier: 2024-010
Dates: circa 1987–1993

Dirty Harry demo music [audiocassette], est. 1990

 Item
Identifier: FLITMAN-AV.033
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: est. 1990

Lightspan Partnership hard drive backup [Macintosh disk image], 1995

 Series
Identifier: VOLK-2
Scope and Contents

This hard drive (titled "nonnetwork backups-2" when recovered) primarily contains files from William Volk's work at Lightspan Partnership in 1994. A substantial amount of this backup is personal correspondence, particularly about Volk's interest in recumbent cycling.

Dates: 1995

MobyGames export scripts and data, scripts written May 11, 2023, data compiled June 2, 2023, published July 10, 2023

 Item
Identifier: REPORTS-001.2.3
Scope and Contents From the Collection:

This is version 1.1 of the Video Game History Foundation's reissue market survey. Version 1.1 includes fixes for various minor typographic and information errors.

The results of this study are accurate through April 15, 2023. Changes to game availability after this date were not recorded.

Dates: scripts written May 11, 2023; data compiled June 2, 2023; Publication: published July 10, 2023

William Volk Activision DAT tape

 Unprocessed Material
Identifier: 2024-012-2
Dates: 1988–1994; Existence: backed up on October 26, 1994

William Volk papers

 Collection
Identifier: VOLK
Abstract William Volk was the Vice President of Technology at Activision from 1988–1994. As VP of technology, Volk was involved with high-level production and technology decisions throughout Activision at a transitional moment for video game and computer hardware. He served as technical lead for Activision's efforts to produce multimedia titles and oversaw the company's adoption of new platforms including multimedia-compatible computers, Super Nintendo, Sega Genesis, PlayStation, 3DO, and...
Dates: Majority of material found within 1988–1994; Existence: backup created October 26, 1994