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Showing Collections: 211 - 220 of 258

Softline

 Series
Identifier: MAG-SOFTLINE
Abstract

Softline was a spinoff of the Apple II user magazine Softalk focusing on computer games, which the premiere issue declared to be "the primary use" for personal computers at the time. The bimonthly magazine ran from 1981 to 1984, briefly rebranding as St.Game in the final issue, after which it was dicontinued along with the original Softalk.

Dates: Publication: 1981–1984

SoftSide

 Series
Identifier: MAG-SOFTSIDE
Abstract SoftSide (also SoftSide Magazine) was an early monthly computing magazine published through the late 70s and early 1980s. The magazine primarily covered software for a variety of platforms (including games) and columns about the changing role of computers on society.SofSide also published a few supplements with their magazine, including a booklet, SoftSide Selections, which included a sample of type-in programs for different computers; and the Adventure of the Month Club, a...
Dates: Publication: 1978–1984

SonyPro / PSX-Pro

 Series
Identifier: MAG-SONYPRO
Abstract

SonyPro (later PSX-Pro) was a British spinoff of GamePro magazine focusing on the Sony PlayStation. After three issues, the magazine switched from a bimonthly to monthly format and was renamed PSX-Pro. In total, this short-lived spinoff ran for about one year.

Dates: Publication: 1995–1996

Special 301 Comments on Video Game Piracy in Asia and Latin America

 Item — Location: Reports
Identifier: REPORTS-002
Abstract In the United States, Section 301 of the Trade Act of 1974 entitles the Office of the United States Trade Representative (USTR) to investigate unfair foreign trade practices. Every year since 1989, the USTR has solicited comments about the impact of practices such as overseas counterfeiting on American businesses, which inform the agency's annual "Special 301" report.In 1994, the law firm Arter & Hadden submitted comments for the annual Special 301 report on behalf of...
Dates: Issued: February 17, 1994

ST-Log

 Series
Identifier: MAG-STLOG
Abstract ST-LOG was a spinoff of ANALOG Computing that focused on Atari computers, specifically the Atari ST. The magazine started as a special insert section of ANALOG Computing before being spun off into its own magazine starting with Issue 10 in January 1987. ST-LOG magazine followed a similar production schedule to ANALOG Computing, including a production game between Fall 1987 and Spring 1988 when the magazine was published by Larry Flynt Publications, and like ANALOG, it was discontinued toward...
Dates: Publication: 1986–1989

Super Gaming

 Series
Identifier: MAG-SUPERGAMING
Abstract

Super Gaming was a short-lived gaming magazine by Sendai Publishing that covered import games, particularly games from Japan, before they were released in the United States. Super Gaming only ran for four issues. Two years later, Sendai Publishing would begin publishing EGM2, a magazine that initially had a similar focus on import games.

Dates: Publication: Summer 1991 – Spring 1992

Super NES Buyer's Guide

 Series
Identifier: MAG-SUPERNESBUYER
Abstract

Super NES Buyer's Guide was a spinoff of Electronic Gaming Monthly focusing on upcoming games for the Super Nintendo. The magazine published on an irregular bi-monthly schedule for three years before being discontinued at the end of 1994.

Dates: Publication: Winter 1991 – December 1994

Super Play

 Series
Identifier: MAG-SUPERPLAY
Abstract Super Play was a British magazine covering the Super Nintendo console, notably with a focus on Japanese import titles, many of which were not released in the United States or Europe. The magazine also included coverage of anime and manga. The magazine was discontinued in 1996 and replaced by N64 Magazine, another Nintendo magazine published by Future.Although Super Play was discontinued in 1996, it was revived for a single issue in October 2017 as a supplement to Retro Gamer...
Dates: Publication: Majority of material found within 1992–1996

Survey of the Video Game Reissue Market in the United States

 Collection
Identifier: REPORTS-001
Abstract This study examines the current extent of the video game reissue market in the United States. While the video game industry and cultural heritage institutions agree that video games should be preserved for both entertainment and study, there is disagreement about whether the commercial market preempts the need for libraries, museums, and archives to expand their preservation activities. To better inform these discussions, we gathered evidence about what portion of historical games are...
Dates: Publication: published July 10, 2023; Modified: revision published July 19, 2023

S.W.A.T.Pro

 Series
Identifier: MAG-SWATPRO
Abstract S.W.A.T.Pro (originally short for GamePro's Secret Weapons And Tactics Guide, also referred to as SWATPro or simply SWAT) was a spinoff of GamePro that covered game tips, tricks, cheats, and walkthroughs. The magazine began as a special issue of GamePro before growing into a full magazine. After a year of one-off special issues, S.W.A.T.Pro eventually became a bimonthly magazine, published twice a year until...
Dates: Publication: Majority of material found within Fall 1990 – November 1995

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Periodicals 225
United States 193
Multiplatform gaming -- Magazines 53
United Kingdom 51
Computer games 49
Promotional publications 28
Nintendo games and platforms 25
Computing 24
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Legend of Zelda series, The 2
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Names
Future plc 14
Imagine Media 13
Ziff Davis, Inc 13
Future US 12
Sendai Publishing 12
IDG Communications, Inc 10
Steve Harris 9
Larry Flynt Publications 8
Bill Kunkel, 1950-2011 7
Arnie Katz 6
GamePro Media 6
Joyce Worley Katz, 1939-2016 6
Nintendo of America Inc 6
Family of Rob Smith 5
Paragon Publishing Ltd 5
Sony Computer Entertainment 5
Tim Lindquist 5
Dennis Publishing Ltd 4
Dimension Publishing 4
EMAP plc 4
GP Publications, Inc 4
Greg Off 4
Sega of America 4
CyberActive Media Group, Inc 3
Dave Halverson 3
David Jon Winding 3
Egmont 3
Microsoft Corporation 3
Nintendo of Europe 3
Noah Falstein 3
Rob Smith 3
ANALOG Magazine Corp 2
Acclaim Entertainment, Inc 2
Activision 2
Atari Corporation 2
Atari, Inc 2
Beckett Media LP 2
Brandon Sheffield 2
Capcom 2
Casual Games Association 2
Chris Kohler 2
Computec Media 2
Cyan, Inc 2
DC Thomson 2
EGM Media 2
Electronic Arts 2
Fusion Retro Books 2
Green Publishing 2
Highbury Communications plc 2
Imagine Publishing (UK) 2
InterAct Accessories, Inc 2
Lee H. Pappas 2
Lucasfilm, Ltd 2
Maverick Magazines 2
Metropolis Publishing 2
Midway 2
NewBay Media 2
Next Publishing Pty Ltd 2
Rapide Publishing 2
Reese Publications 2
Sega Technical Institute 2
Softalk Publishing Inc 2
Starlog Press 2
Ubisoft Entertainment SA 2
20th Century Fox 1
3dfx Interactive 1
A Profound Waste of Time Ltd 1
ABC Publishing Companies 1
ASCII Entertainment 1
Agetec Inc 1
Ahl Computing, Inc 1
Air Age Media 1
Amazing Media 1
American 80s 1
Andrew Harrington 1
Andrew Nelson 1
Antic Publishing 1
Argonaut Software 1
Arter & Hadden 1
Artificial Intelligence Design Systems 1
Atari SA 1
Atlus Co., Ltd 1
Australian Consolidated Press 1
BC Productions, Inc 1
BPI Communications, Inc 1
Benn Dunnington 1
Best Buy 1
Bill Appleton 1
Billboard Publications, Inc 1
Biz Media 1
Blizzard Entertainment 1
Bohbot Entertainment 1
Bourbon Street Press 1
Boy Scouts of America 1
Broderbund Software, Inc 1
Byte Publications, Inc 1
CCP Games 1
CES Publishing Corp 1
CMP Media 1
CYANtest 1