Showing Collections: 131 - 140 of 274
INFO
InterAction / Sierra News Magazine
InterAction was a promotional magazine by developer Sierra On-Line, published seasonally. Starting around 1987 as Sierra Newsletter, the magazine grew and started to feature more graphics and color printing, eventually becoming Sierra News Magazine before it was relaunched as InterAction. Sierra would publish the magazine until the company underwent significant layoffs and restructuring in early 1999.
Interactive Quarterly
Interactive Quarterly was a seasonal magazine that covered adult CD-ROMs and multimedia.
Internal corporate magazines, assorted
This is a collection of assorted magazines published internally by and for businesses. These magazines are generally unrelated to video games. However, the Video Game History Foundation may collect individual issues with content related to video game history. Notes may be added to the records for individual items to explain their relevance to the library.
Internet Underground
Japan Amusement Monthly
Jason RM Smith portfolio tapes, Argonaut Software
Jason RM Smith served as senior animator at Argonaut Software, working on titles including Croc: Legend of the Gobbos, Buck Bumble, and FX Fighter. Smith created backups and recorded videos of his work for his animation portfolio.
JoyStik
JoyStik was an early magazine that offered tips and strategies for arcade games. The magazine was subtitled "How to Win at Video Games." Later, the magazine would expand to also cover home console games and computer games.
Juiced.GS
Juiced.GS is a long-running quarterly Apple II user magazine that started in 1996, four years after the last Apple II model was discontinued. The magazine is closely associated with KansasFest, an annual Apple II user convention.
Originally published by newspaper editor Max Jones, Juiced.GS was published by Syndicomm starting with Volume 7 in April 2002, then by Ken Gagne's publishing outlety Gamebits from Volume 11 (March 2006) onward.
