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Showing Collections: 121 - 130 of 258

Imagine Town Magazine / Game Candy

 Series
Identifier: MAG-IMAGINETOWN
Abstract Imagine Town Magazine (originally titled Game Candy) was a magazine supplement published by Ubisoft in the late 2000s and early 2010s to promote their line of casual games for girls. This magazine appears to have been distributed as a pack-in with lifestyle magazines for teen and preteen girls, such as Discovery Girls and Six7*8th. ...
Dates: 2008–2009

Incite Video Gaming / Incite PC Gaming

 Series
Identifier: MAG-INCITE
Abstract

Incite Video Gaming and Incite PC Gaming were two gaming magazines published simultaneously by Computec Media. The magazine was targed toward young men and included extensive ancillary content like sports and wrestling coverage, celebrity interviews, and model photoshoots.

Dates: Publication: July 1999 – August 2000

INFO

 Series
Identifier: MAG-INFO
Abstract INFO Magazine (originally INFO-64, later .info) was a Commodore computing magazine edited and published by Benn Dunnington. The magazine covered a variety of hardware, software, and games for Commodore computers, including the Commodore 64, Commodore 128, and Amiga. INFO also had extensive advertisements for Commodore software and hardware companies, which are a glimpse into the extensive Commodore community.Notably, INFO...
Dates: Publication: Fall 1983 — April 1992

InterAction / Sierra News Magazine

 Series
Identifier: MAG-INTERACTION
Abstract

InterAction was a promotional magazine by developer Sierra On-Line, published seasonally. Starting around 1987 as Sierra Newsletter, the magazine grew and started to feature more graphics and color printing, eventually becoming Sierra News Magazine before it was rebranded InterAction. Sierra would publish the magazine until the company underwent significant layoffs and restructuring in early 1999.

Dates: Publication: Majority of material found within 1987 – Spring 1999

Interactive Quarterly

 Series
Identifier: MAG-INTERACTIVEQ
Abstract

Interactive Quarterly was a seasonal magazine that covered adult CD-ROMs and multimedia.

Dates: Publication: Spring 1995 – Fall 1996

Internet Underground

 Series
Identifier: MAG-IUNDERGROUND
Abstract Internet Underground was an internet culture magazine by Sendai Publishing, the publishers of Electronic Gaming Monthly. Like other internet magazines published in the mid-1990s, Internet Underground covered current topics in internet culture. The magazine also included featured articles and reviews of popular websites at a time when the web was small enough to cover within the scope of a magazine. Internet Underground ran for about a year and a half. According to ...
Dates: December 1995 – June 1997

Japan Amusement Monthly

 Series
Identifier: MAG-JAM
Abstract Japan Amusement Monthly (abbreviated JAM) was an English-language Japanese trade magazine covering the Japanese amusement and coin-op industry. The magazine covered business developments and trade shows for the Japanese and international arcade businesses, as well as a dedicated section for covering the karaoke industry.Based on a listing from the National Diet...
Dates: Publication: August 1991 – September 1995

Jason RM Smith portfolio tapes, Argonaut Software

 Collection
Identifier: SMITHJRM
Abstract

Jason RM Smith served as senior animator at Argonaut Software, working on titles including Croc: Legend of the Gobbos, Buck Bumble, and FX Fighter. Smith created backups and recorded videos of his work for his animation portfolio.

Dates: Recorded: 1995–1997

JoyStik

 Series
Identifier: MAG-JOYSTIK
Abstract

JoyStik was an early magazine that offered tips and strategies for arcade games. The magazine was subtitled "How to Win at Video Games." Later, the magazine would expand to also cover home console games and computer games.

Dates: Publication: September 1982 – December 1983

Juiced.GS

 Series
Identifier: MAG-JUICEDGS
Abstract

Juiced.GS is a long-running quarterly Apple II user magazine that started in 1996, four years after the last Apple II model was discontinued. The magazine is closely associated with KansasFest, an annual Apple II user convention.

Originally published by newspaper editor Max Jones, Juiced.GS was published by Syndicomm starting with Volume 7 in April 2002, then by Ken Gagne's publishing outlety Gamebits from Volume 11 (March 2006) onward.

Dates: Publication: 1996–

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