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Showing Collections: 111 - 120 of 241

HyperPlay RPG

 Series
Identifier: MAG-HYPERPLAY
Abstract

HyperPlay is a British fanzine about retro Japanese role-playing games. The magazine is published by its eponymous editor Kincl and tends to focus on games from the 1990s and early 2000s for the Super Nintendo and PlayStation 1 and 2. The magazine also features original fanart for the featured games in that issue.

Dates: Publication: 2015–2018

IGN64.com The Magazine

 Series
Identifier: MAG-IGN64
Abstract IGN64.com The Magazine was a magazine based on the Nintendo news website of the same name (now known as IGN). Both the magazine and the website were, at the time, published by Imagine Media. Like the website, the magazine exclusively covered games and news related to the Nintendo 64 game console, featuring many of the same writers as the IGN website but with new editorial content. Like several short-lived niche gaming magazines by Imagine Media, only one...
Dates: Publication: est. late 1998

Incite Video Gaming / Incite PC Gaming

 Series
Identifier: MAG-INCITE
Abstract

Incite Video Gaming and Incite PC Gaming were two gaming magazines published simultaneously by Computec Media. The magazine was targed toward young men and included extensive ancillary content like sports and wrestling coverage, celebrity interviews, and model photoshoots.

Dates: Publication: July 1999 – August 2000

INFO

 Series
Identifier: MAG-INFO
Abstract INFO Magazine (originally INFO-64, later .info) was a Commodore computing magazine edited and published by Benn Dunnington. The magazine covered a variety of hardware, software, and games for Commodore computers, including the Commodore 64, Commodore 128, and Amiga. INFO also had extensive advertisements for Commodore software and hardware companies, which are a glimpse into the extensive Commodore community.Notably, INFO...
Dates: Publication: Fall 1983 — April 1992

InterAction / Sierra News Magazine

 Series
Identifier: MAG-INTERACTION
Abstract

InterAction was a promotional magazine by developer Sierra On-Line, published seasonally. Starting around 1987 as Sierra Newsletter, the magazine grew and started to feature more graphics and color printing, eventually becoming Sierra News Magazine before it was rebranded InterAction. Sierra would publish the magazine until the company underwent significant layoffs and restructuring in early 1999.

Dates: Publication: Majority of material found within 1987 – Spring 1999

Interactive Quarterly

 Series
Identifier: MAG-INTERACTIVEQ
Abstract

Interactive Quarterly was a seasonal magazine that covered adult CD-ROMs and multimedia.

Dates: Publication: Spring 1995 – Winter 1995

Japan Amusement Monthly

 Series
Identifier: MAG-JAM
Abstract Japan Amusement Monthly (abbreviated JAM) was an English-language Japanese trade magazine covering the Japanese amusement and coin-op industry. The magazine covered business developments and trade shows for the Japanese and international arcade businesses, as well as a dedicated section for covering the karaoke industry.Based on a listing from the National Diet...
Dates: Publication: August 1991 – September 1995

Jason RM Smith portfolio tapes, Argonaut Software

 Collection
Identifier: SMITHJRM
Abstract

Jason RM Smith served as senior animator at Argonaut Software, working on titles including Croc: Legend of the Gobbos, Buck Bumble, and FX Fighter. Smith created backups and recorded videos of his work for his animation portfolio.

Dates: Recorded: 1995–1997

JoyStik

 Series
Identifier: MAG-JOYSTIK
Abstract

JoyStik was an early magazine that offered tips and strategies for arcade games. The magazine was subtitled "How to Win at Video Games." Later, the magazine would expand to also cover home console games and computer games.

Dates: Publication: September 1982 – December 1983

Juiced.GS

 Series
Identifier: MAG-JUICEDGS
Abstract

Juiced.GS is a long-running quarterly Apple II user magazine that started in 1996, four years after the last Apple II model was discontinued. The magazine is closely associated with KansasFest, an annual Apple II user convention.

Originally published by newspaper editor Max Jones, Juiced.GS was published by Syndicomm starting with Volume 7 in April 2002, then by Ken Gagne's publishing outlety Gamebits from Volume 11 (March 2006) onward.

Dates: Publication: 1996–

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