Showing Collections: 111 - 120 of 241
HyperPlay RPG
HyperPlay is a British fanzine about retro Japanese role-playing games. The magazine is published by its eponymous editor Kincl and tends to focus on games from the 1990s and early 2000s for the Super Nintendo and PlayStation 1 and 2. The magazine also features original fanart for the featured games in that issue.
IGN64.com The Magazine
Incite Video Gaming / Incite PC Gaming
Incite Video Gaming and Incite PC Gaming were two gaming magazines published simultaneously by Computec Media. The magazine was targed toward young men and included extensive ancillary content like sports and wrestling coverage, celebrity interviews, and model photoshoots.
INFO
InterAction / Sierra News Magazine
InterAction was a promotional magazine by developer Sierra On-Line, published seasonally. Starting around 1987 as Sierra Newsletter, the magazine grew and started to feature more graphics and color printing, eventually becoming Sierra News Magazine before it was rebranded InterAction. Sierra would publish the magazine until the company underwent significant layoffs and restructuring in early 1999.
Interactive Quarterly
Interactive Quarterly was a seasonal magazine that covered adult CD-ROMs and multimedia.
Japan Amusement Monthly
Jason RM Smith portfolio tapes, Argonaut Software
Jason RM Smith served as senior animator at Argonaut Software, working on titles including Croc: Legend of the Gobbos, Buck Bumble, and FX Fighter. Smith created backups and recorded videos of his work for his animation portfolio.
JoyStik
JoyStik was an early magazine that offered tips and strategies for arcade games. The magazine was subtitled "How to Win at Video Games." Later, the magazine would expand to also cover home console games and computer games.
Juiced.GS
Juiced.GS is a long-running quarterly Apple II user magazine that started in 1996, four years after the last Apple II model was discontinued. The magazine is closely associated with KansasFest, an annual Apple II user convention.
Originally published by newspaper editor Max Jones, Juiced.GS was published by Syndicomm starting with Volume 7 in April 2002, then by Ken Gagne's publishing outlety Gamebits from Volume 11 (March 2006) onward.
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