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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 242 Collections and/or Records:

Videogame Advisor

 Series
Identifier: MAG-VGADVISOR
Abstract Videogame Advisor was a monthly game industry trade magazine that covered news in the game industry, as well as interviews with game industry figures, previews and reviews of upcoming games, and other information relevant to the games business, such as financial date and industry directories. The magazine was formatted like a newspaper, with dense news items up-front followed by special features. The magazine ran through the end of 1997, ...
Dates: Publication: 1995–1997

Polygon

 Series
Identifier: MAG-POLYGON
Abstract Polygon was a short-lived magazine targeted to an adult audience, billing itself as "Intelligent Gaming." In addition to game reviews and previews, Polygon also featured extended articles profiling developers and studios, as well as coverage of related media such as anime.The cover of Polygon advertises the magazine as a successor to Silicon, a free magazine distributed at game stores that was also published by Ryan Smith. Apart from their sharing Smith as their publisher, it is...
Dates: Publication: 2003–2004

Hero Illustrated

 Series
Identifier: MAG-HERO
Abstract

Hero Illustrated was a comics magazine by Sendai Publishing, the publishers of Electronic Gaming Monthly (EGM), under the name Warrior Publications. The magazine's staff overlapped with EGM, including editor Steve Harris. Although Hero Illustrated was not focused on video games, the magazine included ads for video games and occasionally covered games based on comics.

Dates: 1993–1996

Hi-Res Magazine

 Series
Identifier: MAG-HIRES
Abstract

Hi-Res Magazine was a short-lived bimonthly publication covering video games and software for Atari consoles and Atari computers. The magazine only ran for four issues.

Dates: Publication: 1983–1984

High-End

 Series
Identifier: MAG-HIGHEND
Abstract

High-End was a video game magazine "for advanced video gamers," focusing on console games, import games, and next-generation hardware. The magazine operated on an erratic schedule, only publishing four known issues over two years. Based on anecdotal evidence, the magazine had a low distribution limited to people within the video game business and may never have been widely distributed at newsstands.

Dates: Publication: 1991–1993

Fandom magazines, assorted

 Collection
Identifier: MAG-FANMAGS
Abstract

Fandom magazines cover a wide range of popular media, including movies, television, comics, wresting, and video games. These magazines were often run by and for the fan community.

Dates: Publication: Majority of material found within 1999

Foul Videogame Subculture

 Series
Identifier: MAG-FOUL
Abstract

Foul Videogame Subculture was an independent magazine published by Multimedia 1.0, a video game store in New York. The magazine attempted to cover video games from an edgy, explicit angle celebrating "every sin imaginable" (issue 8, p.6). Most content in Foul is deliberately offensive, sexist, and obscene, at times verging into hate speech and pornography.

Dates: Publication: est. 2001–2002

GameShark Magazine

 Series
Identifier:  MAG-GAMESHARK
Abstract GameShark Magazine (originally known as Dangerous Waters) was the official newsletter for the GameShark line of video game accessories. The magazine featured a small number of reviews and previews for current games but was mainly focused on the hacking community for the GameShark cheating devices, including tips for writing new codes and upgrades for the broader GameShark accessory line.Subscriptions to GameShark Magazine were solicited through...
Dates: Publication: 1996?–2002?

Game On! USA

 Series
Identifier: MAG-GAMEONUSA
Abstract Game On! USA: The Magazine of Electronic Manga Gaming was the American edition of the Japanese gaming magazine Game On! (ゲームオン!). The magazine focused exclusively on the Japanese game industry, particularly games with distinctive Japanese aesthetics, dubbed "manga gaming" by the magazine. As its marquee feature, each issue included several chapters of manga adaptations of video games with new English translations.Game On! USA was published by...
Dates: Publication: Majority of material found within May – November 1996

Creative Computing

 Series
Identifier: MAG-CREATIVECOMP
Abstract Creative Computing was an early computing magazine founded by David H. Ahl that covered, as the name implies, creative and hobbyist uses of computers. The magazine emphasized accessible and educational computer programs rather than the more technical or hardware-focused coverage in similar magazines. Ahl self-published the magazine until around June 1982, when it was acquired by Ziff Davis, although Ahl continued to serve as editor until the magazine was discontinued at the end of...
Dates: Publication: 1974–1985