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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 232 Collections and/or Records:

Sega Pro

 Series
Identifier: MAG-SEGAPRO
Abstract

Sega Pro was an unofficial British Sega magazine by Paragon Publishing covering games for Sega platforms. Starting in October 1994, Paragon also launched a short-lived companion magazine titled Sega Pro CD to synergize with the Mega-CD hardware.

Sega Pro ran for four years, ending in late 1995.

Dates: Publication: 1991–1995

Walmart GameCenter

 Series
Identifier: MAG-WALMART
Abstract Walmart GameCenter Magazine was a free magazine distributed by Walmart, covering new and upcoming games and gaming hardware. The magazine was produced and published by EGM Media, run by Electronic Gaming Monthly founder Steve Harris. EGM Media also produced two other magazines for Walmart: Geek Magazine, a general pop culture magazine; and Walmart Parents Guide To Videogames.Walmart GameCenter appears...
Dates: Publication: January 2012 – January 2024

Creative Computing

 Series
Identifier: MAG-CREATIVECOMP
Abstract Creative Computing was an early computing magazine founded by David H. Ahl that covered, as the name implies, creative and hobbyist uses of computers. The magazine emphasized accessible and educational computer programs rather than the more technical or hardware-focused coverage in similar magazines. Ahl self-published the magazine until around June 1982, when it was acquired by Ziff Davis, although Ahl continued to serve as editor until the magazine was discontinued at the end of...
Dates: Publication: 1974–1985

Beyond Gaming

 Series
Identifier: MAG-BEYONDGAMING
Abstract

Beyond Gaming was the magazine for The Ultimate Game Club, a mail-order video game retailer in the early 90s. The magazine was published twice yearly and included advertisements for new games and listings for current inventory.

Beyond Gaming is believed to have only run for only four issues.

Dates: Publication: 1989–1991

Japan Amusement Monthly

 Series
Identifier: MAG-JAM
Abstract Japan Amusement Monthly (abbreviated JAM) was an English-language Japanese trade magazine covering the Japanese amusement and coin-op industry. The magazine covered business developments and trade shows for the Japanese and international arcade businesses, as well as a dedicated section for covering the karaoke industry.Based on a listing from the National Diet...
Dates: Publication: August 1991 – September 1995

Centennial gaming magazines

 Series
Identifier: MAG-CENTENNIAL
Abstract

Newsstand magazine publisher Centennial Media (later a360media) operates the children's gaming magazine brand Gaming Fun, which they publish under various different Centennial magazine labels, including Centennial Presents, Centennial Home, and Centennial Spotlight. Each issue covers one game franchise, typically an ongoing live service game like Fortnite or Roblox.

Dates: Publication: 2018–

Tabletop magazines, assorted

 Collection
Identifier: MAG-TABLETOP
Scope and Contents

This is a collection of assorted issues of tabletop gaming magazines. Generally, the Video Game History Foundation does not collect tabletop or board game magazines, but specific issues may have content relevant to video game history. When possible, the significance of each magazine to the library's collections is noted in the issue's Abstract field.

Dates: Publication: 1983

Boys' Life

 Series
Identifier: MAG-BOYSLIFE
Abstract

Boys' Life (later titled Scout Life) is the official monthly magazine of the Boy Scouts of America, which has been running since March 1911. The magazine covers a variety of youth lifestyle topics. Relevant to this collection, the 1980s and 1990s issues of Boys' Life covered video games.

Dates: Publication: 1988–1991

This Week In Consumer Electronics

 Series
Identifier: MAG-TWICE
Abstract This Week In Consumer Electronics (abbreviated TWICE) is a trade newspaper for the consumer electronics industry. The magazine covers new developments in the electronics business, including trade show coverage and blurbs about new products. Historically, TWICE also covered electronic toys and their overlap with the early video game industry.TWICE has run continuously since 1986, although its focus shifted away from video games as the game industry began...
Dates: Publication: 1989–

MegaTech

 Series
Identifier: MAG-MEGATECH
Abstract MegaTech was a British magazine covering the Sega Mega Drive platform and its various hardware add-ons. This was one of man unofficial British Sega magazines from the early-to-mid-90s, and like those other publications, MegaTech mainly focused and reviews and previews for upcoming games.Originaly one of several Sega magazines published by EMAP, MegaTech was acquired and published by Maverick Magazines starting with the February 1994 issue. THe magazine was discontinued in...
Dates: Publication: Christmas 1991 – July 1995