VGHF-MAG. Magazine Library
Found in 243 Collections and/or Records:
Atari Connection
Kilobaud Microcomputing
Kilobaud Microcomputing (later known as Microcomputing) was a computer hobbyist magazine published from 1977 to 1983. It was originally published under the title kilobaud. The Computer Hobbyist Magazine.
Q64
Q64 was a seasonal magazine by Dimension Publishing covering the Nintendo 64 console. The magazine appears to have run for only 10 issues, ending its run at the end of 1999.
Dimension-3
Dimension-3 was a monthly magazine by Dimension Publishing that covered computer games and the 3DO console, with a focus on emerging technologies and 3D graphics. The magazine had dedicated columns for sports games, war games, and educational games.
DCM
DCM (subtitled The Unofficial Dreamcast Magazine) was a short-lived unofficial Sega Dreamcast magazine by Ziff Davis. The magazine ran for a little over a year, publishing only four issues on a sporadic seasonal schedule before it was discontinued.
NVISION
NVISION was the official magazine of graphics card manufacturer NVIDIA. The magazine focused on computer games but more broadly covered 3D graphics technology in games, film, and other media. Only seven issues of NVISION were produced.
Total 64
Total 64 was an unofficial Nintendo 64 magazine by Rapide Publishing, alongside sibling magazines Total PlayStation and Total Control. Although this was a British magazine, it was also published in the United States. It is unclear how long this magazine ran, although issues exist at least through November 1998.
Video Games Player / Computer Games
Video Games Player, renamed Computer Games in 1984, was a video game magazine by Carnegie Publications Corp., usually published bimonthly. Despite its change in title, both incarnations of the magazine covered home consoles, arcade games, and computer games.
Xbox Nation
Xbox Nation (abbreviated XBN) was a magazine by Ziff Davis, Inc. that covered the original Xbox console. The magazine had an irregular release pattern, publishing seasonally, then bimonthly, before settling into a monthly publishing schedule. It ran for three years, ending in February 2005.
Super Gaming
Super Gaming was a short-lived gaming magazine by Sendai Publishing that covered import games, particularly games from Japan, before they were released in the United States. Super Gaming only ran for four issues. Two years later, Sendai Publishing would begin publishing EGM2, a magazine that initially had a similar focus on import games.
