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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 170 Collections and/or Records:

Atari Interface

 Series
Identifier: MAG-ATARIINTER
Abstract

Atari Interface (also called Atari Interface Magazine or AIM) was an independent magazine by and for the Atari computer user community. Contributors came from a variety of Atari user groups across North America, which are listed in the front of the magazine.

Dates: Publication: 1989–1993

Atarian

 Series
Identifier: MAG-ATARIAN
Abstract

Atarian (also titled Atarian Video Game Magazine) was Atari's official magazine about games for Atari consoles. The magazine ran for only three issues.

Dates: Publication: 1989

Beckett Massive Online Gamer

 Series
Identifier: MAG-BECKETTMMO
Abstract Beckett Massive Online Gamer (abbreviated Beckett MOG) was a bimonthly magazine about massively multiplayer online games (MMOs). Published by collectible magazine company Beckett Media, Beckett MOG covered current developments in a wide range of online games, including some non-MMO multiplayer games such as first-person shooters.Beckett also published a short-lived spinoff magazine, Ultimate Guide to World of Warcraft, with...
Dates: Publication: June 2006 – April 2012

Beyond Gaming

 Series
Identifier: MAG-BEYONDGAMING
Abstract

Beyond Gaming was the magazine for The Ultimate Game Club, a mail-order video game retailer in the early 90s. The magazine was published twice yearly and included advertisements for new games and listings for current inventory.

Beyond Gaming is believed to have only run for only four issues.

Dates: Publication: 1989–1991

Billboard

 Series
Identifier: MAG-BILLBOARD
Abstract

Billboard is an American magazine covering the entertainment industry. Although the magazine primarily focuses on the music industry, issues of Billboard from the 1980s also covered the burgeoning video game business.

Dates: Publication: 1894–

Boys' Life

 Series
Identifier: MAG-BOYSLIFE
Abstract

Boys' Life (later titled Scout Life) is the official monthly magazine of the Boy Scouts of America, which has been running since March 1911. The magazine covers a variety of youth lifestyle topics. Relevant to this collection, the 1980s and 1990s issues of Boys' Life covered video games.

Dates: Publication: 1988–1991

Byte

 Series
Identifier: MAG-BYTE
Abstract Byte was a long-running computing magazine published between 1975 and 1998. Byte was one of the major American computing publications and, among other topics, covered computer games.Byte was originally published by Green Publishing before moving to its own company, Byte Publications, in early 1976. The magazine was purchased and published by McGraw-Hill in July 1979 and would be published by them until the final issue on July 1998, when it was shut down by new owners CMP...
Dates: Publication: September 1975 – July 1998

Captron Magic

 Series
Identifier: MAG-CAPTRON
Abstract

Captron Magic was a promotional magazine produced for Captron World of Nintendo, a pop-up retail chain that specialized in Nintendo games. The magazine mostly contained information about upcoming and current Nintendo games, as well as a mail-order product catalog.

Dates: Publication: 1988–1992?

Cash Box

 Series
Identifier: MAG-CASHBOX
Abstract

Cash Box (also spelled Cashbox) was a trade magazine for the American music and amusement industries. Similar to other music trade magazines like Billboard, although Cash Box primarily covered the music business, the magazine would also go on to cover jukeboxes and other coin-op amusements, including arcade games.

Dates: Publication: July 1942 – November 1996

Casual Connect

 Series
Identifier: MAG-CASUALCONNECT
Abstract Casual Connect (also known as Casual Connect Magazine and originally Minna Magazine) was a game industry trade publication about casual games, published three times yearly by the Casual Games Association. The magazine covered the business of the casual games market, including product development and marketing strategies. Casual Connect ran for around nine years, discontinuing midway into 2015.Casual Connect was also distributed...
Dates: Publication: 2006–2015