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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 56 Collections and/or Records:

Tim Lindquist, press materials

 Unprocessed Material — Box A-005
Identifier: 2026-002
Dates: Majority of material found within 1993–2006

Gamestar (AU)

 Series
Identifier: MAG-GAMESTARAU
Abstract

Gamestar was an Australian monthly video game magazine that covered console, computer, and arcade games as well as occasional columns about topics adjacent to gaming culture, such as manga or the internet. The magazine ran for slightly over a year, releasing 13 issues.

Dates: Publication: June 1994 – June 1995

Hyper

 Series
Identifier: MAG-HYPER
Abstract

Hyper was a long-running Australian video game magazine by Next Publishing. The magazine was publishing every month from 1993 until early 2015; for its last three years, it was published quarterly.

Dates: Publication: 1995–2018

gamesTM

 Series
Identifier: MAG-GAMESTM
Abstract gamesTM (or Games TM) was a monhtly British multiplatform gaming magazine. The magazine was published by a range of publishers over its 17-year lifespan:Paragon Publishing Ltd (December 2002 – September 2003) Highbury Communications plc (as Highbury-Paragon) (October 2003 – Christmas 2005) Imagine Publishing (UK) (February 2006 – November...
Dates: Publication: 2002–2018

Hardcore Gamer

 Series
Identifier: MAG-HARDCORE
Abstract Hardcore Gamer was a magazine by DoubleJump Publishing, founded by alumni of GameFan magazine, that covered current and retro games. Similar to GameFan, Hardcore Gamer had a special focus on import gaming and niche subgenres that received less coverage in mainstream publications, like Japanese role-playing games.The magazine ran for three and a half years on a semi-regular schedule until 2009, when publisher Tim Lindquist sold the rights to Hardcore Gamer on eBay to an unknown...
Dates: Publication: June 2005 – Winter 2009

Video Games Player / Computer Games

 Series
Identifier: MAG-VGPLAYER
Abstract

Video Games Player, renamed Computer Games in 1984, was a video game magazine by Carnegie Publications Corp., usually published bimonthly. Despite its change in title, both incarnations of the magazine covered home consoles, arcade games, and computer games.

Dates: Publication: Fall 1982 – February 1985

Super Gaming

 Series
Identifier: MAG-SUPERGAMING
Abstract

Super Gaming was a short-lived gaming magazine by Sendai Publishing that covered import games, particularly games from Japan, before they were released in the United States. Super Gaming only ran for four issues. Two years later, Sendai Publishing would begin publishing EGM2, a magazine that initially had a similar focus on import games.

Dates: Publication: Summer 1991 – Spring 1992

Video Game Buyers Guide

 Series
Identifier: MAG-VGBG
Abstract The Video Game Buyers Guide (identified in trademark registration as V: The Video Game Buyers Guide) was a short-lived monthly pamphlet advertising newly released video games. The pamphlet consists almost entirely of ads, as well as a brief editorial note from the pseudonymous "Editor At Large T.T." The Video Game Buyers Guide was meant to be distributed for free at video game retailers, although it was not affiliated with a particular store.The...
Dates: Publication: December 1998 — April 1999

RETRO Videogame Magazine

 Series
Identifier: MAG-RETRO
Abstract

RETRO Videogame Magazine (also known as RETRO Magazine) was a retrogaming magazine published by Mike Kennedy. The magazine featured interviews with developers of retro video games and retrospectives written by a variety of notable gaming columnists.

Dates: Publication: 2014–2016

Ultimate Gamer

 Series
Identifier: MAG-ULTIMATEGAMER
Abstract

Ultimate Gamer was a short-lived monthly magazine by Larry Flynt Publications covering next-generation game consoles and 3D technology. The magazine ran for less than a year, ending after six issues.

Dates: Publication: 1995–1996