The Press and Games [audiocassette], May 8, 1989, 2:00pm
Scope and Contents
This is a partial collection of recorded talks from the 1989 Computer Game Developers' Conference. Metadata for this collection was based on a copy of the conference program, provided by Stanford University's Department of Special Collections from the Steve Meretzky Papers.
Based on the event program and contemporary reporting (see The Journal of Computer Game Design, Volume 2, Number 5, June 1989, p.15), several talks from this event are either not represented in this collection or were not recorded:
- Strategy Games, with Roger Keating and Ian Trout
- Aristotle for Nerds, with Brenda Laurel
- Any roundtable discussions (likely not recorded)
Dates
- Event: May 8, 1989, 2:00pm
Creator
- Johnny Wilson (Speaker, Person)
- Charlotte Taylor-Skeel (Speaker, Person)
Conditions Governing Access
The Video Game History Foundation has received written permission from the Game Developers Conference to share recordings of historical GDC content.
Historical Note
According to the program for the 1989 Computer Game Developers' Conference, this talk was originally meant to feature Computer Gaming World editor-in-chief Russell Sipe. In his place, the panel featured Johnny Wilson, an assistant editor for CGW who also later served as the magazine's editor-in-chief.
Full Extent
1 Cassettes
Language of Materials
English
Abstract
"How does news of your latest great program reach the world? Who do you talk to, what do you say? Who writes the reviews? What is your publisher's PR department doing for you, and how?" —Description from Computer Game Developers' Conference 1989 program
Repository Details
Part of the Video Game History Foundation Library Repository
