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Craig Stitt

 Person

Found in 54 Collections and/or Records:

Disruptor character and box concept art, February – August 1996

 Item
Identifier: STITT-INSOMNIAC.1.1.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: February – August 1996

Disruptor passwords, 1996

 Item
Identifier: STITT-INSOMNIAC.1.1.3
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1996

"Girl with a Stick" environment concept art, circa 2001

 Item
Identifier: STITT-INSOMNIAC.1.5
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 2001

Héros de Jeux Vidéo stamps, 2005

 Item
Identifier: STITT-INSOMNIAC.1.4.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 2005

Insomniac Games, approx. 1996–2005

 Series
Identifier: STITT-INSOMNIAC
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: approx. 1996–2005

Insomniac Games Christmas card, December 1996

 Item
Identifier: STITT-INSOMNIAC.1.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: December 1996

Kid Chameleon poster, folded, 1992

 Item
Identifier: STITT-STI.1.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1992

Marukatsu Super Famicom cover art references, 1991–1992

 Item
Identifier: STITT-STI.2.5
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: Publication: 1991–1992

Personal artwork, est. 1981–2022

 Series
Identifier: STITT-PERSONAL
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1981–2022

"Poisoned" game design document, circa 1990

 Item
Identifier: STITT-STI.1.6
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 1990

Additional filters:

Type
Archival Object 52
Unprocessed Material 1
Collection 1
 
Subject
Game production materials 41
Artwork 34
Game production materials -- Artwork 32
Unpublished games 24
Game production materials -- Game design documents 17