Andrew Nelson
Found in 72 Collections and/or Records:
Andrew Nelson papers
Andrew Nelson is a writer who was the cofounder and creative director of Cyberflix, a studio that created interactive movies for computers. CyberFlix titles were developed using a proprietary authoring toolset called DreamFactory, which was meant to allow non-programmer writers and artists to design mulitmedia games.
As the lead writer at Cyberflix from 1993–1997, Nelson wrote the scripts for games including Dust: A Tale of the Wired West and Titanic: Adventure Out of Time.
"Clicking Anastasia" game design proposal, 1997
CyberFlix bumper sticker, circa 1993 or 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
CyberFlix ephemera, clippings, and multimedia industry research, 1993–1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
CyberFlix launch and Lunicus press clippings, 1993–1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
CyberFlix-Paramount Interactive partnership press releases, November 1993
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
CyberFlix press clippings, 1994–1995
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
CyberFlix press coverage clippings, 1996
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Cyberflix press materials and clippings, 1993–1996
These clippings, stored alongside Andrew Nelson's proposal for the "Romanov Game," overlap significantly with other sets of clippings in this collection. However, a review of Titanic: Adventure Out of Time from Artforum (p.3) appears to be unique and not reproduced elsewhere in the Andrew Nelson papers.
CyberFlix press releases and fact sheet, circa 1995
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Filtered By
- Subject: Computer games X
Additional filters:
- Subject
- Game production materials 31
- United States 27
- Promotional materials 25
- Game production materials -- Narrative materials 24
- Clippings 19
- Press materials -- Press kits 19
- Press materials 14
- Flyers, brochures, and inserts 12
- Game production materials -- Game design documents 12
- News periodicals 10
- Source code 10
- Game production materials -- Reference materials 7
- Game engines and development tools 6
- Business correspondence 4
- Business papers 4
- Game builds and prototypes 4
- Game production materials -- Game pitches 4
- Computing 3
- Unpublished games 3
- 23 2
- Cards, postcards, and invitations 2
- Consumer advocacy 2
- Educational games 2
- Game production materials -- Level designs and maps 2
- Game production materials -- Marketing 2
- Graphics and technology magazines 2
- Maps 2
- Merchandise, promotional items, and memorabilia 2
- Non-game media 2
- Periodicals 2
- Photographs 2
- Posters 2
- Alternate reality games 1
- Apple computers 1
- Business -- Periodicals 1
- Catalogs 1
- Cultural ephemera 1
- Film slides and transparencies 1
- Game production materials -- Screenshots 1
- Japan 1
- Lifestyle magazines 1
- Marketing strategy 1
- Message boards and chatrooms 1
- Online games 1
- Personal correspondence 1
- Promotional publications 1
- Retailer publications 1
- Video game packaging 1
