Tom Payne
Person
Found in 21 Collections and/or Records:
Sonic the Hedgehog 2 collision maps, 1
Item
Identifier: PAYNE-STI.16
Sonic the Hedgehog 2 collision maps, 2
Item
Identifier: PAYNE-STI.17
Sonic the Hedgehog 2 enemies
Item
Identifier: PAYNE-STI.09
Sonic the Hedgehog 2 enemies, Tom Payne concepts
Item
Identifier: PAYNE-STI.04
Sonic the Hedgehog 2 level concepts and design
Item
Identifier: PAYNE-STI.06
Sonic the Hedgehog 2 level maps, loose, unordered
Item
Identifier: PAYNE-STI.12
Sonic the Hedgehog 2 level maps, ordered
Item
Identifier: PAYNE-STI.11
Sonic the Hedgehog 2, Sega Digitizer System printouts
Item
Identifier: PAYNE-STI.10
Tom Payne collection
Collection
Identifier: PAYNE-STI
Abstract
Tom Payne is a game artist who worked at the Sega Technical Institute from 1991–1993, and LucasArts from 1993–1997.
This collection of Payne's artwork and notes comes primarily from his work at the Sega Technical Institute and particularly from his work on Sega's 1992 game Sonic the Hedgehog 2. This collection includes much of Payne's original art for his Sonic 2 zones, Metropolis Zone and Cyber City (also labeled Genocide City).
Dates:
1991–1995
Found in:
Video Game History Foundation Library
Unlabeled notepad, loose pages, unordered
Item
Identifier: PAYNE-STI.15