Sega of America
Found in 229 Collections and/or Records:
Sega Channel "June SC Menu - Comix Zone, Triple Play 96" menu footage [VHS], circa June 1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel marketing folder, contents dated 1994–1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel "Maui/Drums" commercial, final revision [VHS], April 1, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
"Sega Channel Media Impressions, Version 3 (Sports) (No Menus)" [VHS], March 29, 1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel menu demo cartridge #18, "Newslink, Very Old Demo Cart, Background Test" [Sega Genesis cartridge] [restricted], February 18, 1994, cartridge dated June 1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel menu demo cartridge #44, "Ancient SC menu" [Sega Genesis cartridge] [restricted], contents dated "from 11/93", cartridge created May 24, 1994
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel menu demo cartridge #250, "April US Programming, Hints and Tips, New Logo" [Sega Genesis cartridge] [restricted], April 1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel menu demo cartridge #280, "Dream Girl 1+2, Info Pit" [Sega Genesis cartridge] [restricted], April 1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel menu demo cartridge #309, "May June 96, Part B, Family Room, Carmen San Diego!" [Sega Genesis cartridge] [restricted], May–June 1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel menu demo cartridge #312, "June 96, Part A, Aim for the Games Contest" [Sega Genesis cartridge] [restricted], June 1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
