U.S. Gold, Inc
Found in 5 Collections and/or Records:
CD 008, Dream Team, June 1996
This collection represents GamePro's press asset archives from about 1995–2004. Discs in this collection are numbered 1 to 751, roughly following when they were received or created by GamePro but not in exact order.
The library is currently digitizing these CDs to make their contents digitally accessible. Each copy in the digital library includes a scan of the CD, as well as scans of the cover slips that GamePro created for each disc.
CD 019a, Johnny Bazookatone, Limited Edition Graphics Preview, August 1995
This collection represents GamePro's press asset archives from about 1995–2004. Discs in this collection are numbered 1 to 751, roughly following when they were received or created by GamePro but not in exact order.
The library is currently digitizing these CDs to make their contents digitally accessible. Each copy in the digital library includes a scan of the CD, as well as scans of the cover slips that GamePro created for each disc.
CD 019b, Johnny Bazookatone, Limited Edition Music Preview, August 1995
This collection represents GamePro's press asset archives from about 1995–2004. Discs in this collection are numbered 1 to 751, roughly following when they were received or created by GamePro but not in exact order.
The library is currently digitizing these CDs to make their contents digitally accessible. Each copy in the digital library includes a scan of the CD, as well as scans of the cover slips that GamePro created for each disc.
Flashback: The Quest for Identity, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Power Drive, US build for Sega Channel [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
