Computer games
Found in 2410 Collections and/or Records:
Developing Automated Characters [audiocassette], May 8, 1989, 3:15pm
"What are the costs and benefits of putting interesting characters in your games? What are the trade-offs? Tim will talk about current approaches and future possibilities, and supply ideas to help you make better decisions for your games." —Description from Computer Game Developers' Conference 1989 program
Developing Automated Characters, side A [audiocassette], May 8, 1989, 3:15pm
"What are the costs and benefits of putting interesting characters in your games? What are the trade-offs? Tim will talk about current approaches and future possibilities, and supply ideas to help you make better decisions for your games." —Description from Computer Game Developers' Conference 1989 program
Developing Automated Characters, side B [audiocassette], May 8, 1989, 3:15pm
"What are the costs and benefits of putting interesting characters in your games? What are the trade-offs? Tim will talk about current approaches and future possibilities, and supply ideas to help you make better decisions for your games." —Description from Computer Game Developers' Conference 1989 program
Digital Diner
Digital Diner Advertising Media Kit 1997, 1996
This is the complete collection of Digital Diner, including the preview guide sent to prospective advertisers.
Digital Diner, Volume 1, Issue 1, Premiere Issue, est. late 1996
This is the complete collection of Digital Diner, including the preview guide sent to prospective advertisers.
Digital Diner, Volume 2, Issue 2, July 1997
This is the complete collection of Digital Diner, including the preview guide sent to prospective advertisers.
Digital Eclipse, Williams: The Collector's Series flyer, circa 1994
This is an unorganized collection of miscellanous video game flyers, likely sourced from trade show events. These items may be reorganized in the future as this collection grows.
Dimension-3
Dimension-3 was a monthly magazine by Dimension Publishing that covered computer games and the 3DO console, with a focus on emerging technologies and 3D graphics. The magazine had dedicated columns for sports games, war games, and educational games.
Dimension-3, Volume 1, Issue 1, May 1995
This collection includes all known issues of Dimension-3, including a sample print of the first issue.
