Computer games
Subject
Subject Source: Local sources
Found in 2453 Collections and/or Records:
Videogaming Illustrated, Number 2, October 1982
Item — Location Videogaming & Computergaming Illustrated
Identifier: MAG-VGI.02
Scope and Contents
From the Series:
This is a complete collection of all 14 issues of Videogaming & Computergaming Illustrated.
Dates:
Publication: October 1982
Videogaming Illustrated, Number 3, December 1982
Item — Location Videogaming & Computergaming Illustrated
Identifier: MAG-VGI.03
Scope and Contents
From the Series:
This is a complete collection of all 14 issues of Videogaming & Computergaming Illustrated.
Dates:
Publication: December 1982
Videogaming Illustrated, Number 4, February 1983
Item — Location Videogaming & Computergaming Illustrated
Identifier: MAG-VGI.04
Scope and Contents
From the Series:
This is a complete collection of all 14 issues of Videogaming & Computergaming Illustrated.
Dates:
Publication: February 1983
Videogaming Illustrated, Number 5, April 1983
Item — Location Videogaming & Computergaming Illustrated
Identifier: MAG-VGI.05
Scope and Contents
From the Series:
This is a complete collection of all 14 issues of Videogaming & Computergaming Illustrated.
Dates:
Publication: April 1983
Voodoo: The Official Magazine
Series
Identifier: MAG-VOODOO
Abstract
Voodoo was the official magazine of graphics card manufacturer 3dfx Interactive. The magazine was produced and published by Dimension Publishing and covered computer games with an emphasis on 3D graphics.
Dates:
Spring 1998 – Fall 1999
Found in:
Video Game History Foundation Library
Voodoo: The Official Magazine, Volume 1, Issue 1, Spring 1998
Item — Location Voodoo: The Official Magazine
Identifier: MAG-VOODOO.V1I1
Dates:
Publication: Spring 1998
Voodoo: The Official Magazine, Volume 1, Issue 2, Summer 1998
Item — Location Voodoo: The Official Magazine
Identifier: MAG-VOODOO.V1I2
Dates:
Publication: Summer 1998
Voodoo: The Official Magazine, Volume 1, Issue 4, Winter 1998
Item — Location Voodoo: The Official Magazine
Identifier: MAG-VOODOO.V1I4
Dates:
Publication: Winter 1998
"Western Proposal I" binder, est. 1993
Item — Box Andrew Nelson, Cyberflix papers addendum: Series NELSON-12; Series NELSON-13
Identifier: NELSON-11
Abstract
This pitch document by Andrew Nelson, titled "Treatment for a Western on CD-ROM," contains an early narrative and storyboards for a game that would become Dust: A Tale of the Wired West. This outline is significantly different from the final game: The story is set in the Western town of El Varmint and uses a flashback framing device. Nelson notes (p.3) that he explicitly tried to subvert Western racial stereotypes in this...
Dates:
est. 1993
William Volk papers
Collection
Identifier: VOLK
Abstract
William Volk was the Vice President of Technology at Activision from 1988–1994. As VP of technology, Volk was involved with high-level production and technology decisions throughout Activision at a transitional moment for video game and computer hardware. He served as technical lead for Activision's efforts to produce multimedia titles and oversaw the company's adoption of new platforms including multimedia-compatible computers, Super Nintendo, Sega Genesis, PlayStation, 3DO, and...
Dates:
Majority of material found within 1988–1994; Existence: backup created October 26, 1994
Found in:
Video Game History Foundation Library
