Fan magazines
Found in 299 Collections and/or Records:
Switch Player, Issue 69, July/August 2023
This is near-complete collection of Switch Player, missing one issue (Issue 65, November/December 2022).
From Issue 60 (January 2022) to Issue 67 (March/April 2023), new issues of Switch Player were bundled with a commemorative print and button based on the issue's cover art. These are noted in the individual issue records.
The Logical Gamer
The Logical Gamer was an early independent video game newsletter, edited by Alan R. Bechtold. The newsletter covered recent video games and hardware, interviews with game developers, and industry events like the Consumer Electronics Show.
The Logical Gamer, Volume 1, Number 1, August 1982
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 2, September 1982
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 3, October 1982
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 4, November 1982
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 5, December 1982
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 6, January 1983
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 7, February 1983
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.
The Logical Gamer, Volume 1, Number 8, March 1983
The library has five physical issues of The Logical Gamer, along with digitized scans of the complete run of the magazine. Logical Gamer editorial assistant Bill Barton has given the Video Game History Foundation permission to digitize and share his own copies of the magazine,; in some cases, to avoid redigitizing materials, existing scans from the Internet Archive were used instead.