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Sound recordings

 Subject
Subject Source: Library Of Congress Genre/Form Terms

Found in 150 Collections and/or Records:

Shinji Tanimura - [High Noon Constellation, Official Karaoke] 正午の星座 (オリジナルカラオケ), 1991

 Item
Identifier: FLITMAN-KONAMI-EVENTS.3.2
Abstract

The Konami "image song" was commissioned by Konami in 1991 as an inspirational theme song for the company. According to an internal memo from the American division of Konami (see "Konami internal memos, 1990–1992" p.11), the title officially translates to "High Noon Constellation." The image song CD includes the original song, performed by Shinji Tanimura, as well as a karaoke version.

Dates: 1991

Shinji Tanimura - [High Noon Constellation] 正午の星座, 1991

 Item
Identifier: FLITMAN-KONAMI-EVENTS.3.1
Abstract

The Konami "image song" was commissioned by Konami in 1991 as an inspirational theme song for the company. According to an internal memo from the American division of Konami (see "Konami internal memos, 1990–1992" p.11), the title officially translates to "High Noon Constellation." The image song CD includes the original song, performed by Shinji Tanimura, as well as a karaoke version.

Dates: 1991

Starwinder [: The Ultimate Space Race] music [audiocassette], 1996

 Item
Identifier: FLITMAN-AV.037
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1996

Starwinder [: The Ultimate Space Race] music, side A [audiocassette], 1996

 Item
Identifier: FLITMAN-AV.037.A
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1996

Starwinder [: The Ultimate Space Race] music, side B [audiocassette], 1996

 Item
Identifier: FLITMAN-AV.037.B
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1996

The Developer's Library of Books and Tools [audiocassette], May 8, 1989, 3:15pm

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.21
Abstract

"It doesn't matter what you know, as long as you know where to find it. What are the essentials for your bookshelf and your hard drive? The Robinsons will cover the necessary resources for IBM, Mac, and Amiga developers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 3:15pm

The Developer's Library of Books and Tools, side A [audiocassette], May 8, 1989, 3:15pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.21.A
Abstract

"It doesn't matter what you know, as long as you know where to find it. What are the essentials for your bookshelf and your hard drive? The Robinsons will cover the necessary resources for IBM, Mac, and Amiga developers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 3:15pm

The Developer's Library of Books and Tools, side B [audiocassette], May 8, 1989, 3:15pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.21.B
Abstract

"It doesn't matter what you know, as long as you know where to find it. What are the essentials for your bookshelf and your hard drive? The Robinsons will cover the necessary resources for IBM, Mac, and Amiga developers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 3:15pm

The Golden Days of Computer Games [audiocassette], May 7, 1989, 10:15am

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.03
Abstract

"Return with us to the thrilling days of yesteryear (about ten years ago). The days when user manuals meant photocopies of typewritten pages, packaging meant ziplock bags, and advertising meant classifieds in Creative Computing. The days when you could write your game in three months of spare time for computers with a whopping 128 bytes of RAM." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 10:15am

The Golden Days of Computer Games, side A [audiocassette], May 7, 1989, 10:15am

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.03.A
Abstract

"Return with us to the thrilling days of yesteryear (about ten years ago). The days when user manuals meant photocopies of typewritten pages, packaging meant ziplock bags, and advertising meant classifieds in Creative Computing. The days when you could write your game in three months of spare time for computers with a whopping 128 bytes of RAM." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 10:15am