Skip to main content

Multiplatform gaming -- Magazines

 Subject
Subject Source: Local sources

Found in 3439 Collections and/or Records:

Creative Computing Video & Arcade Games, Volume 1, Number 1, Spring 1983

 Item — Location Creative Computing
Identifier: MAG-CREATIVECOMP-GAMES.V1N1
Scope and Contents From the Series:

This is a partial collection of Creative Computing from 1977 onward, along with both known issues of Creative Computing Video & Arcade Games.

The library's copy of Volume 6 (1980) was sold as a complete set of back-issues, distributed in a Creative Computing-branded binder.

Dates: Publication: Spring 1983

Creative Computing Video & Arcade Games, Volume 1, Number 2, Fall 1983

 Item — Location Creative Computing
Identifier: MAG-CREATIVECOMP-GAMES.V1N2
Scope and Contents From the Series:

This is a partial collection of Creative Computing from 1977 onward, along with both known issues of Creative Computing Video & Arcade Games.

The library's copy of Volume 6 (1980) was sold as a complete set of back-issues, distributed in a Creative Computing-branded binder.

Dates: Publication: Fall 1983

CyberSports, March/April 1996

 Item — Location Electronic Gaming Monthly
Identifier: MAG-EGM-SPECIAL.CYBERSPORTS.96.0304
Scope and Contents From the Series: The library's physical collection of Electronic Gaming Monthly covers both print runs of EGM, 1989–2009 and 2010–2015. The final issue of the orignial run of EGM, Issue 237, was never published in print; instead, the collection includes the February 2009 issue of EGM Brasil, which was published the same month. The library's digital collection also currently includes most supplements included with EGM, with the exceptions of inserts for subscribers (such...
Dates: Publication: March/April 1996

CyberSports, Winter 1995

 Item — Location Electronic Gaming Monthly
Identifier: MAG-EGM-SPECIAL.CYBERSPORTS.WINTER95
Scope and Contents From the Series: The library's physical collection of Electronic Gaming Monthly covers both print runs of EGM, 1989–2009 and 2010–2015. The final issue of the orignial run of EGM, Issue 237, was never published in print; instead, the collection includes the February 2009 issue of EGM Brasil, which was published the same month. The library's digital collection also currently includes most supplements included with EGM, with the exceptions of inserts for subscribers (such...
Dates: Publication: Winter 1995

CyberSports, January/February 1996

 Item — Location Electronic Gaming Monthly
Identifier: MAG-EGM-SPECIAL.CYBERSPORTS.96.0102
Scope and Contents From the Series: The library's physical collection of Electronic Gaming Monthly covers both print runs of EGM, 1989–2009 and 2010–2015. The final issue of the orignial run of EGM, Issue 237, was never published in print; instead, the collection includes the February 2009 issue of EGM Brasil, which was published the same month. The library's digital collection also currently includes most supplements included with EGM, with the exceptions of inserts for subscribers (such...
Dates: Publication: January/February 1996

CyberSports, November/December 1996

 Item — Location Electronic Gaming Monthly
Identifier: MAG-EGM-SPECIAL.CYBERSPORTS.96.1112
Scope and Contents From the Series: The library's physical collection of Electronic Gaming Monthly covers both print runs of EGM, 1989–2009 and 2010–2015. The final issue of the orignial run of EGM, Issue 237, was never published in print; instead, the collection includes the February 2009 issue of EGM Brasil, which was published the same month. The library's digital collection also currently includes most supplements included with EGM, with the exceptions of inserts for subscribers (such...
Dates: Publication: November/December 1996

CyberSports, Premiere Fall Issue, Fall 1995

 Item — Location Electronic Gaming Monthly
Identifier: MAG-EGM-SPECIAL.CYBERSPORTSFALL95
Scope and Contents From the Series: The library's physical collection of Electronic Gaming Monthly covers both print runs of EGM, 1989–2009 and 2010–2015. The final issue of the orignial run of EGM, Issue 237, was never published in print; instead, the collection includes the February 2009 issue of EGM Brasil, which was published the same month. The library's digital collection also currently includes most supplements included with EGM, with the exceptions of inserts for subscribers (such...
Dates: Publication: Fall 1995

Dangerous Waters, Number 14, 1998

 Item — Location GameShark Magazine
Identifier: MAG-GAMESHARK.14
Scope and Contents From the Series:

This is a partial collection of GameShark Magazine, starting with Issue 24 (2000). The magazine is believed to have run through Issue 32 (2002?).

Issues of Dangerous Waters are undated; dates for these issues are approximated based on cataloging from Sega Retro. Based on the issue frequency, the magazine seems to have attempted to publish on a bimonthly schedule with uneven success.

Dates: Publication: 1998

Dangerous Waters, Number 15, 1998

 Item — Location GameShark Magazine
Identifier: MAG-GAMESHARK.15
Scope and Contents From the Series:

This is a partial collection of GameShark Magazine, starting with Issue 24 (2000). The magazine is believed to have run through Issue 32 (2002?).

Issues of Dangerous Waters are undated; dates for these issues are approximated based on cataloging from Sega Retro. Based on the issue frequency, the magazine seems to have attempted to publish on a bimonthly schedule with uneven success.

Dates: Publication: 1998

Dangerous Waters, Number 16, 1998

 Item — Location GameShark Magazine
Identifier: MAG-GAMESHARK.16
Scope and Contents From the Series:

This is a partial collection of GameShark Magazine, starting with Issue 24 (2000). The magazine is believed to have run through Issue 32 (2002?).

Issues of Dangerous Waters are undated; dates for these issues are approximated based on cataloging from Sega Retro. Based on the issue frequency, the magazine seems to have attempted to publish on a bimonthly schedule with uneven success.

Dates: Publication: 1998