Game production materials -- Marketing
Found in 74 Collections and/or Records:
Sega Channel marketing folder, contents dated 1994–1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel "Play Hard, Win Big" contest postcards, 1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel programming research binder, 1993–1998
This binder contains materials across Michael Shorrock's entire time at Sega Channel, from his hiring in 1993 to the proposal for the Express Games service for PC circa 1998.
Sega Channel promotional holiday foldout, Holiday 1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel promotional postcard, 1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel sales folder, 1995–1996
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel "Stop Just Watching TV" promotional postcard, 1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel trial market test results, October 25, 1994
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Spider-Man: The Animated Series and Wolverine: Adamantium Rage game information, July 15, 1994
Steel Harbinger flyer, 1996
The library includes two different scans of this flyer. The initial scan by the Video Game History Foundation is cut off on the edges due to the unusual size of the flyer that was difficult to scan with the equipment available when the collection was processed. The second scan by Mark Flitman contains the complete flyer but has lost some color data due to the high contrast of the image. Since neither copy is a perfect representation of the original flyer, both scans are included.
