Technical materials
Found in 11 Collections and/or Records:
Activision and Lightspan Partnership hard drive backup [Macintosh disk image], 1988–1994
This hard drive (titled "nonnetwork backups-1" when recovered) contains files from William Volk's work at Activision from 1988–1994, as well as some files and videos related to Volk's work at Lightspan Partnership.
Future Game Technologies [audiocassette], May 8, 1989, 10:15am
"What's the extrapolation of current trends in entertainment platforms? How will optical media change the way we design games? What will entertainment software be like in the 90's? Will interactive entertainment really become a part of most American households?" —Description from Computer Game Developers' Conference 1989 program
Future Game Technologies, side A [audiocassette], May 8, 1989, 10:15am
"What's the extrapolation of current trends in entertainment platforms? How will optical media change the way we design games? What will entertainment software be like in the 90's? Will interactive entertainment really become a part of most American households?" —Description from Computer Game Developers' Conference 1989 program
Future Game Technologies, side B [audiocassette], May 8, 1989, 10:15am
"What's the extrapolation of current trends in entertainment platforms? How will optical media change the way we design games? What will entertainment software be like in the 90's? Will interactive entertainment really become a part of most American households?" —Description from Computer Game Developers' Conference 1989 program
Lightspan Partnership hard drive backup [Macintosh disk image], 1995
This hard drive (titled "nonnetwork backups-2" when recovered) primarily contains files from William Volk's work at Lightspan Partnership in 1994. A substantial amount of this backup is personal correspondence, particularly about Volk's interest in recumbent cycling.
Mark Flitman papers
The Developer's Library of Books and Tools [audiocassette], May 8, 1989, 3:15pm
"It doesn't matter what you know, as long as you know where to find it. What are the essentials for your bookshelf and your hard drive? The Robinsons will cover the necessary resources for IBM, Mac, and Amiga developers." —Description from Computer Game Developers' Conference 1989 program
The Developer's Library of Books and Tools, side A [audiocassette], May 8, 1989, 3:15pm
"It doesn't matter what you know, as long as you know where to find it. What are the essentials for your bookshelf and your hard drive? The Robinsons will cover the necessary resources for IBM, Mac, and Amiga developers." —Description from Computer Game Developers' Conference 1989 program
The Developer's Library of Books and Tools, side B [audiocassette], May 8, 1989, 3:15pm
"It doesn't matter what you know, as long as you know where to find it. What are the essentials for your bookshelf and your hard drive? The Robinsons will cover the necessary resources for IBM, Mac, and Amiga developers." —Description from Computer Game Developers' Conference 1989 program
