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Game development magazines

 Subject
Subject Source: Local sources

Found in 369 Collections and/or Records:

"Opulent Artificial Intelligence — a manifesto" zine, 2016

 Item
Identifier: EPHEMERA-LAWHEAD.09
Scope and Contents From the Collection:

This is a collection of zines and ephemera donated to the Video Game History Foundation by Nathalie Lawhead. Lawhead collected these zines from events they attended between roughly 2016–2018.

Dates: Publication: 2016

The Cursor: Game Developer Life

 Series
Identifier: MAG-CURSOR
Abstract The Cursor: Game Developer Life was a short-lived game industry trade magazine published by the International Game Developers Network, a professional organization for game developers. In addition to covering game design and technology, the magazine also covered "developer life" topics dealing with professional issues, such as workplace dynamics and salaries.Due to apparent production difficulties alluded to in the second issue, only two issues of The Cursor were produced, one...
Dates: Publication: 1997–1998

The Cursor: Game Developer Life, Summer/Fall 1998

 Item — Location The Cursor
Identifier: MAG-CURSOR.2
Scope and Contents From the Series:

This is a complete collection of both issues of The Cursor.

Dates: Publication: Summer/Fall 1998

The Cursor: Game Developer Life, Premier Issue, Summer 1997

 Item — Location The Cursor
Identifier: MAG-CURSOR.1
Scope and Contents From the Series:

This is a complete collection of both issues of The Cursor.

Dates: Publication: Summer 1997

The Journal of Computer Game Design

 Series
Identifier: MAG-JCGD
Abstract The Journal of Computer Game Design was an early journal for the electronic games industry, edited and self-published by Chris Crawford, the founder of the Game Developers Conference. Many articles in the journal were written by Crawford's early collaborators in the computer game industry.Over its nine-year run, the journal's content shifted away from technical writing and industry news, focusing heavily more game design theory and editorial articles, often written by Crawford...
Dates: June 1987 – August 1996

The Journal of Computer Game Design, Volume 1, Number 1, June/July 1987

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N1
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: June/July 1987

The Journal of Computer Game Design, Volume 1, Number 2, August/September 1987

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N2
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: August/September 1987

The Journal of Computer Game Design, Volume 1, Number 3, October/November 1987

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N3
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: October/November 1987

The Journal of Computer Game Design, Volume 1, Number 4, December 1987 / January 1988

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N4
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: December 1987 / January 1988

The Journal of Computer Game Design, Volume 1, Number 5, February/March 1988

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N5
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: February/March 1988