Game Developers Conference
Found in 97 Collections and/or Records:
Fundamentals of Interactivity, side B [audiocassette], May 7, 1989, 11:30am
"'Interactivity' is a buzzword whose meaning has become obscured in a blizzard of special terms (interactive TV, fiction, movies, etc.). In this lecture, Chris will get back to the basics of interactivity and explain why interactivity is absolutely central to computer game design." —Description from Computer Game Developers' Conference 1989 program
Future Game Technologies [audiocassette], May 8, 1989, 10:15am
"What's the extrapolation of current trends in entertainment platforms? How will optical media change the way we design games? What will entertainment software be like in the 90's? Will interactive entertainment really become a part of most American households?" —Description from Computer Game Developers' Conference 1989 program
Future Game Technologies, side A [audiocassette], May 8, 1989, 10:15am
"What's the extrapolation of current trends in entertainment platforms? How will optical media change the way we design games? What will entertainment software be like in the 90's? Will interactive entertainment really become a part of most American households?" —Description from Computer Game Developers' Conference 1989 program
Future Game Technologies, side B [audiocassette], May 8, 1989, 10:15am
"What's the extrapolation of current trends in entertainment platforms? How will optical media change the way we design games? What will entertainment software be like in the 90's? Will interactive entertainment really become a part of most American households?" —Description from Computer Game Developers' Conference 1989 program
Game Developers Conference 1999 Conference Proceedings, March 15–19, 1999
This collection includes various guides and proceedings books from the Game Developers Conference. Starting around 2000, program guides for the Game Developers Conference were bundled with Game Developer magazine; additional program guides may be available in the library's collection of Game Developer.
Game Developers Conference 2000 Conference Brochure, January 2000
This is a nearly complete collection of Game Developer and its many supplements, including the Game Developer Game Career Guides. Where applicable, supplements are organized with the issues they were bundled with.
Game Developers Conference 2000 Conference Proceedings, March 8–12, 2000
This collection includes various guides and proceedings books from the Game Developers Conference. Starting around 2000, program guides for the Game Developers Conference were bundled with Game Developer magazine; additional program guides may be available in the library's collection of Game Developer.
Game Developers Conference 2001 Conference Proceedings, March 20–24, 2001
This collection includes various guides and proceedings books from the Game Developers Conference. Starting around 2000, program guides for the Game Developers Conference were bundled with Game Developer magazine; additional program guides may be available in the library's collection of Game Developer.
Game Developers Conference 2001 guide, February 2001
This is a nearly complete collection of Game Developer and its many supplements, including the Game Developer Game Career Guides. Where applicable, supplements are organized with the issues they were bundled with.
Game Developers Conference 2001 guide booklet, March 20–24, 2001
This collection includes various guides and proceedings books from the Game Developers Conference. Starting around 2000, program guides for the Game Developers Conference were bundled with Game Developer magazine; additional program guides may be available in the library's collection of Game Developer.
