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Unpublished games

 Subject
Subject Source: Local sources

Found in 134 Collections and/or Records:

Maxis Software Toys Catalog, "The Continuing Adventures", Spring 1996

 Item — Location Video game publisher product catalogs
Identifier: PROMO-PUBCATS.MAXIS.96.SP
Abstract

This catalog was distributed with Maxis games published in early 1996.

Dates: Publication: Spring 1996

Michael Mendheim papers

 Unprocessed Material
Identifier: 2025-002
Dates: Majority of material found within 1992–2004

"Mission 1: Kill the Beast" concept, February 13, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.3
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: February 13, 1995

Mission Critical, 1995–1996

 Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MISSION
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1995–1996

Mission Critical development agreement, December 13, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MISSION.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: December 13, 1995

Mission Critical development cancelation letter, June 25, 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MISSION.2
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: June 25, 1996

Monster Dunk, 1994–1996

 Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MONSTER
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1994–1996

Monster Dunk art, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MONSTER.2
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: Copyright: 1995

Monster Dunk concept, 1994

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MONSTER.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: Copyright: 1994

Monster Dunk development approval, May 31, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MONSTER.5
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: May 31, 1995