Unpublished games
Subject
Subject Source: Local sources
Found in 140 Collections and/or Records:
Marvel 2099 Spider-Man 2099 costume agreement, April 16, 1996, April 24, 1996
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099.18
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
April 16, 1996; Reviewed: April 24, 1996
Marvel Comics cover sheet for unidentified Marvel 2099 document, undated
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099.20
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
undated
Matchbox "Accelerated Video Games" publicity kit, distributed October 31, 1990
Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.MATCHBOX.1
Scope and Contents
From the Collection:
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Dates:
Issued: distributed October 31, 1990
Maxis Software Toys Catalog, "The Continuing Adventures", Spring 1996
Item — Location Video game publisher product catalogs
Identifier: PROMO-PUBCATS.MAXIS.96.SP
Abstract
This catalog was distributed with Maxis games published in early 1996.
Dates:
Publication: Spring 1996
Michael Mendheim papers
Unprocessed Material
Identifier: 2025-002
"Mission 1: Kill the Beast" concept, February 13, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.3
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
February 13, 1995
Mission Critical, 1995–1996
Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MISSION
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1995–1996
Mission Critical development agreement, December 13, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MISSION.1
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
December 13, 1995
Mission Critical development cancelation letter, June 25, 1996
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MISSION.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
June 25, 1996
Monster Dunk, 1994–1996
Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-MONSTER
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1994–1996
