United States
Found in 7504 Collections and/or Records:
The Video Game Update, Volume 2, Number 12, March 1984
This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.
The Wall Street Journal clipping, "PC Games Could Capture Sega, Nintendo Customers", April 27, 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
The Wall Street Journal, Entertainment + Technology section clipping, "Hollywired", March 21, 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
The Web Magazine, Volume 1, Number 2, December 1996 / January 1997
The cover of this magazine lists the publishing month as January 1997. However, inside the magazine, the date is listed more fully as December 1996 / January 1997.
The World of Atari '98 guidebook, August 21–23, 1998
This is a collection of various event guides from various gaming events, including the Consumer Electronics Show, the Game Developers Conference, and the Electronic Entertainment Expo.
This Week In Consumer Electronics
This Week In Consumer Electronics CES Daily
This is a partial collection of TWICE from 1989–1990. The library only plans to collect issues of TWICE from the period when the magazine covered the video game and electronic toy industries, though it is unclear exactly when the magazine's coverage shifted.
This Week In Consumer Electronics, Volume 4, Number 13, April 3–7, 1989
This is a partial collection of TWICE from 1989–1990. The library only plans to collect issues of TWICE from the period when the magazine covered the video game and electronic toy industries, though it is unclear exactly when the magazine's coverage shifted.
This Week In Consumer Electronics, Volume 4, Number 47, November 27–December 1, 1989
This is a partial collection of TWICE from 1989–1990. The library only plans to collect issues of TWICE from the period when the magazine covered the video game and electronic toy industries, though it is unclear exactly when the magazine's coverage shifted.
This Week In Consumer Electronics, Volume 4, Number 48, December 4–8, 1989
This is a partial collection of TWICE from 1989–1990. The library only plans to collect issues of TWICE from the period when the magazine covered the video game and electronic toy industries, though it is unclear exactly when the magazine's coverage shifted.
