United States
Found in 7621 Collections and/or Records:
Riddick Bowe Boxing SCES 1993 ephemera, June 1993
This collection of promotional ephemera for Riddick Bowe Boxing at SCES 1993 includes a poster advertisement for Extreme Entertainment's booth at the show. The poster is printed on the back of page 20 of the June 5, 1993 issue of CES Trade Daily News, which was also scanned and included in this collection.
RoAnime Club flyer, February 2000
This is a flyer for RoAnime Club, an anime club based out of Roanoke, VA. Members of RoAnime Club were the founders of the video game-focused anime fan event Omakecon, which would ultimately become MAGFest.
Rockstar Games poster, June 15, 1999
This collection includes all known issues of Games Business, including a 1998 preview issue and an E3 special issue from June 2000. It is unclear if any other special issues were produced.
Issues of Games Business are unnumbered and are cataloged by date only.
Roger Sharpe trade materials and ephemera
RVGZ, Issue 1, Yars' Revenge, May 2019
The library's zine collection currently holds five subcollections of zines by various authors and groups.
San Jose Mercury News clipping, "Sega's launch", July 29, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Save Point, Issue 1, Spring/Summer 2019
The library's zine collection currently holds five subcollections of zines by various authors and groups.
Save Point zines, 2019
Save Point is a series of game magazines by game historian Dr. Carly A. Kocurek that explores how to understand the history of video games through different angles, like objects and color.
Scholastic Family Software catalog, circa 1989
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").
