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 Subject
Subject Source: Naf

Found in 6870 Collections and/or Records:

The Essential PSP Handbook, 2006

 Item — Location PSM
Identifier: MAG-PSM-SPECIAL.PSPHANDBOOK
Scope and Contents From the Series:

This is a complete collection of all 130 issues of PSM prior to its relaunch as PlayStation: The Official Magazine. The library's physical collection of PSM also has all known special issues.



Starting with a redesign for Issue 111, PSM discontinued volume-and-issue numbering, using only sequential issue numbering.

Dates: Publication: 2006

"The Final Level: Farewell from Game Informer" subscriber letter, August 2, 2024

 Item
Identifier: MAG-GAMEINFORMER-SPECIAL.LETTER.1
Abstract

This email was sent to Game Informer subscribers by GameStop on August 2, 2024 to announce the end of the magazine. After this email was sent, the entire Game Informer website was replaced with the same statement.

Dates: Issued: August 2, 2024

The First Decade of Computer Games supplement, November/December 1992

 Item — Location Game Players
Identifier: MAG-GAMEPLAYERS-PC.V5N6.SUPPLEMENT
Scope and Contents

This supplement to Game Players PC Entertainment contains a 32-page history of the early computer game industry, based in part on interviews with early key game designers and executives that have not been republished.

Dates: Publication: November/December 1992

The Game Player's Guide to MS-DOS Computer Games, Volume 1, Number 2, December 1988/January 1989

 Item — Location Game Players
Identifier: MAG-GAMEPLAYERS-GPGUIDE.V1N2
Scope and Contents From the Series: This collection includes nearly every known issue of Game Players in its various forms.Game Players was originally published as the Game Player's Guide, which alternated between covering Nintendo games and MS-DOS PC games. After four issues, it was relaunched as three separate magazines, covering Nintendo, PC, and general gaming, respectively. Several spinoff magazines followed, covering other platforms.All three editions of Game Player's...
Dates: Publication: December 1988/January 1989

The Game Player's Guide to Nintendo, Volume 1, Number 1, Winter 1988

 Item — Location Game Players
Identifier: MAG-GAMEPLAYERS-GPGUIDE.V1N1
Scope and Contents From the Series: This collection includes nearly every known issue of Game Players in its various forms.Game Players was originally published as the Game Player's Guide, which alternated between covering Nintendo games and MS-DOS PC games. After four issues, it was relaunched as three separate magazines, covering Nintendo, PC, and general gaming, respectively. Several spinoff magazines followed, covering other platforms.All three editions of Game Player's...
Dates: Publication: Winter 1988

The Gex Wire, Volume 2 foldout newsletter, 1997

 Item — Location Duplicate materials for display
Identifier: PROMO-KITS.CDYNAMICS.1
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: 1997

The Hollywood Reporter, "Salute to Industrial Light & Magic", April 9, 1991

 Item — Location News and media magazines
Identifier: MAG-NEWSMAGS-THR.1994.04.09
Abstract

This special issue of The Hollywood Reporter celebrates the fifteenth anniversary of Lucasfilm's Industrial Light & Magic speical effects division. It is unclear why the Video Game History Foundation originally acquired this issue, though it is likely related to ILM's connection with Lucasfilm Games. The only relevant mention of Lucasfilm Games is in a congratulatory advertisement (p.S-6).

Dates: Publication: April 9, 1991

The Journal of Computer Game Design

 Series
Identifier: MAG-JCGD
Abstract The Journal of Computer Game Design was an early journal for the electronic games industry, edited and self-published by Chris Crawford, the founder of the Game Developers Conference. Many articles in the journal were written by Crawford's early collaborators in the computer game industry.Over its nine-year run, the journal's content shifted away from technical writing and industry news, focusing heavily more game design theory and editorial articles, often written by Crawford...
Dates: June 1987 – August 1996

The Journal of Computer Game Design, Volume 1, Number 1, June/July 1987

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N1
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: June/July 1987

The Journal of Computer Game Design, Volume 1, Number 2, August/September 1987

 Item — Location Journal of Computer Game Design
Identifier: MAG-JCGD.V1N2
Scope and Contents From the Series:

This is a complete run of The Journal of Computer Game Design.

Dates: Publication: August/September 1987