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 Subject
Subject Source: Naf

Found in 8132 Collections and/or Records:

Lucasfilm's Monthly Marque, Volume 1, Number 10/11, July 1989

 Item — Location Lucasfilm's Monthly Marquee
Identifier: MAG-LUCASFILM.V1N10/11
Scope and Contents From the Series:

This is a near-complete collection of known issues of Monthly Marquee. There is a single issue missing from this run (December 1989). It is unknown whether any more were produced after the final issue in this collection (February 1991).

Dates: Publication: July 1989

Lucasfilm's Monthly Marque, Volume 2, Number 1, October 1989

 Item — Location Lucasfilm's Monthly Marquee
Identifier: MAG-LUCASFILM.V2N1
Scope and Contents From the Series:

This is a near-complete collection of known issues of Monthly Marquee. There is a single issue missing from this run (December 1989). It is unknown whether any more were produced after the final issue in this collection (February 1991).

Dates: Publication: October 1989

Lucasfilm's Monthly Marque, Volume 2, Number 2/3, November 1989

 Item — Location Lucasfilm's Monthly Marquee
Identifier: MAG-LUCASFILM.V2N2/3
Scope and Contents From the Series:

This is a near-complete collection of known issues of Monthly Marquee. There is a single issue missing from this run (December 1989). It is unknown whether any more were produced after the final issue in this collection (February 1991).

Dates: Publication: November 1989

Lucasfilm's Monthly Marquee

 Series
Identifier: MAG-LUCASFILM
Abstract Lucasfilm's Monthly Marquee (later LucasArts Monthly Marquee) was the interna; staff newsletter at Lucasfilm from 1988 to early 1992. The newsletter covered goings-on at the company, including information about upcoming Lucasfilm productions, the state of Lucasfilm events and company grounds, and staff personal updates. Relevant to this library, the newsletter included news about the company's computer and video game division.Starting in 1990, several...
Dates: Publication: 1988–1991

Lunicus flyer, 1993

 Item
Identifier: NELSON-02.13
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1993

MacHome Journal, Volume 2, Number 3 clipping, Jump Raven review, March 1994

 Item
Identifier: NELSON-02.12
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: March 1994

MAGFest 1 "Instruction Manual / Program Book" draft, circa 2002

 Item
Identifier: EVENTS-MAGFEST-01.09
Abstract

This is a draft version of the program for MAGFest 1. The program includes a tentative event schedule and various placeholder elements, such as spaces for ads, and unfinalized copy that refers to the unnamed mascot for MAGFest 1 as simply "mascot."

Dates: circa 2002

MAGFest 1 Program Book, September 27–29, 2002

 Item
Identifier: EVENTS-MAGFEST-01.11
Abstract

This program was distributed to attendees at the first MAGFest event, held at the Holiday Inn Tanglewood in Roanoke, VA in September 2002.

Dates: Publication: September 27–29, 2002

MAGFest 1 staff badge, September 27–29, 2002

 Item
Identifier: EVENTS-MAGFEST-01.12
Scope and Contents From the Series:

This collection contains items related to the founding of Omakecon and the promotion of the first MAGFest event. This includes materials related to other events and groups, particularly anime and gaming events in the Virginia area where the MAGFest community was first organized.

Dates: Publication: September 27–29, 2002

MAGFest founding and MAGFest 1 event ephemera, bulk: 2000–2002

 Series
Identifier: EVENTS-MAGFEST-01
Abstract

The first MAGFest event in September 2002 originated as Omakecon, a video game-focused anime convention founded by members of the video game and anime communities in Roanoke, VA. Due to an organizational dispute, Omakecon was never held. Joseph Yamine, an organizer for the event and the owner of the Roanoke video game store Captain Gamestation, relaunched Omakecon as a video game event called the Mid-Atlantic Gaming Festival.

Dates: Publication: Majority of material found within 2000–2002