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Game production materials -- Level designs and maps

 Subject
Subject Source: Local sources

Found in 6 Collections and/or Records:

"Beast" game design, June 22, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.7
Scope and Contents

Due to an error during automated scanning, the section "Mindscape Game Design Comments" is missing pages 2-3.

The map for "Stage 6, Level 2" appears to be missing but was not included in the original document.

Dates: June 22, 1995

Dirty Harry map design, est. 1990

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.4
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: est. 1990

Mark Flitman papers

 Collection
Identifier: FLITMAN
Abstract Mark Flitman is a retired game producer who worked at game publisher primarily in the Chicago area from the 90s–2000s, including Konami, Acclaim, Mindscape, Midway, and Atari. In his career, Flitman often worked on product strategy for game publishers and managed the production of licensed game titles, in particular video games based on Marvel and DC comics properties and The Simpsons. Flitman was also a producer for Midway's line of extreme sports game adaptations, such as NFL Blitz and MLB...
Dates: Majority of material found within 1990–2012

Marvel 2099, 1995–1996

 Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1995–1996

Marvel 2099 level design sketches, est. 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099.10
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: est. 1996

Unidentified game maps

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.8
Scope and Contents

This is a collection of three maps in Mark Flitman's collection from his work at Mindscape. It is not yet known what game these maps are related to or whether they came from the same project.

Dates: 1990–1996