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Events, conferences, and trade shows

 Subject
Subject Source: Local sources

Found in 603 Collections and/or Records:

Movies and Games: Living with a License, side A [audiocassette], May 7, 1989, 3:15pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.10.A
Abstract

"How do you capture the essence of a licensed movie and turn it into an interactive experience? What are the good and bad points of licensing in our industry? The panelists will share their experiences in creating license-based games." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 3:15pm

Movies and Games: Living with a License, side B [audiocassette], May 7, 1989, 3:15pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.10.B
Abstract

"How do you capture the essence of a licensed movie and turn it into an interactive experience? What are the good and bad points of licensing in our industry? The panelists will share their experiences in creating license-based games." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 3:15pm

NEC, TurboGrafx-16 "Bonk bonks" clipped flyer, Summer CES 1990, June 2–5, 1990

 Item — Location CES clipped flyers
Identifier: PROMO-CESFLYERS.NEC.90SCES.1
Scope and Contents From the Collection: This is a collection of CES flyers published in various trade magazines. The flyers in this collection had already been clipped out of their magazines at the time they were cataloged (all appear to have been cut from issues of TWICE), and they are organized as their own collection. When possible, the flyers were dated based on publication information listed on the opposite side of their pages.Generally, the library tries to collect complete issues of trade magazines, but given...
Dates: Publication: June 2–5, 1990

Network Games [audiocassette], May 8, 1989, 9:00am

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.14
Abstract

"How does an online product differ from a single-user program? What is the market for network games? What are the technical capabilities and limitations of commercial networks, and how are they changing? What are the business, artistic, and design issues to contend with?" —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 9:00am

Network Games, side A [audiocassette], May 8, 1989, 9:00am

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.14.A
Abstract

"How does an online product differ from a single-user program? What is the market for network games? What are the technical capabilities and limitations of commercial networks, and how are they changing? What are the business, artistic, and design issues to contend with?" —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 9:00am

Network Games, side B [audiocassette], May 8, 1989, 9:00am

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.14.B
Abstract

"How does an online product differ from a single-user program? What is the market for network games? What are the technical capabilities and limitations of commercial networks, and how are they changing? What are the business, artistic, and design issues to contend with?" —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 9:00am

Next Generation Debuts at E3 1995 [VHS], recorded May 11–13, 1995, published 1995

 Item — Box A-008
Identifier: EVENTS-VIDEOMISC.2
Scope and Contents In addition to game and event footage, this tape includes interviews with Sega of America staff (Tom Kalinske, Tim Dunley, and Tom Abramson) about the Sega Saturn, as well as footage of an event in New York where 3DO CEO Trip Hawkins revealed the unreleased M2 hardware and answered questions from the press afterwards.Games, hardware, and projects featured in this video, in order of first appearance: 3DO M2 Technology Demo ...
Dates: Recorded: recorded May 11–13, 1995; Publication: published 1995

Nintendo, "#1 in Licensee Power" clipped flyer, Summer CES 1988, June 4–7, 1988

 Item — Location CES clipped flyers
Identifier: PROMO-CESFLYERS.NINTENDO.88SCES.1
Scope and Contents From the Collection: This is a collection of CES flyers published in various trade magazines. The flyers in this collection had already been clipped out of their magazines at the time they were cataloged (all appear to have been cut from issues of TWICE), and they are organized as their own collection. When possible, the flyers were dated based on publication information listed on the opposite side of their pages.Generally, the library tries to collect complete issues of trade magazines, but given...
Dates: Publication: June 4–7, 1988

Nintendo 64 B-roll, Electronic Entertainment Expo 1996, copy [Hi8], May 14, 1996

 Item
Identifier: PARISI-2.3
Abstract

This is a lower-quality copy of Nintendo's B-roll from E3 1996, which appears to have been duplicated from the VHS tape in this collection (see "Nintendo 64 B-roll, Electronic Entertainment Expo 1996 [VHS]"). Due to its lower quality, this video was not uploaded to our digital archive, but the library still holds the original tape.

Dates: Issued: May 14, 1996

Nintendo 64 B-roll, Electronic Entertainment Expo 1996 [VHS], May 14, 1996

 Item
Identifier: PARISI-2.1
Scope and Contents This videotape contains footage of the following games for the Nintendo 64: Super Mario 64 Star Wars: Shadows of the Empire Pilotwings 64 Killer Instinct Gold Wave Race 64 "Super Mario Kart R" [Mario Kart 64] Blast...
Dates: Issued: May 14, 1996