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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 232 Collections and/or Records:

Polygon

 Series
Identifier: MAG-POLYGON
Abstract Polygon was a short-lived magazine targeted to an adult audience, billing itself as "Intelligent Gaming." In addition to game reviews and previews, Polygon also featured extended articles profiling developers and studios, as well as coverage of related media such as anime.The cover of Polygon advertises the magazine as a successor to Silicon, a free magazine distributed at game stores that was also published by Ryan Smith. Apart from their sharing Smith as their publisher, it is...
Dates: Publication: 2003–2004

Hero Illustrated

 Series
Identifier: MAG-HERO
Abstract

Hero Illustrated was a comics magazine by Sendai Publishing, the publishers of Electronic Gaming Monthly (EGM), under the name Warrior Publications. The magazine's staff overlapped with EGM, including editor Steve Harris. Although Hero Illustrated was not focused on video games, the magazine included ads for video games and occasionally covered games based on comics.

Dates: 1993–1996

Hi-Res Magazine

 Series
Identifier: MAG-HIRES
Abstract

Hi-Res Magazine was a short-lived bimonthly publication covering video games and software for Atari consoles and Atari computers. The magazine only ran for four issues.

Dates: Publication: 1983–1984

High-End

 Series
Identifier: MAG-HIGHEND
Abstract

High-End was a video game magazine "for advanced video gamers," focusing on console games, import games, and next-generation hardware. The magazine operated on an erratic schedule, only publishing four known issues over two years. Based on anecdotal evidence, the magazine had a low distribution limited to people within the video game business and may never have been widely distributed at newsstands.

Dates: Publication: 1991–1993

HyperPlay RPG

 Series
Identifier: MAG-HYPERPLAY
Abstract

HyperPlay is a British fanzine about retro Japanese role-playing games. The magazine is published by its eponymous editor Kincl and tends to focus on games from the 1990s and early 2000s for the Super Nintendo and PlayStation 1 and 2. The magazine also features original fanart for the featured games in that issue.

Dates: Publication: 2015–2018

Foul Videogame Subculture

 Series
Identifier: MAG-FOUL
Abstract

Foul Videogame Subculture was an independent magazine published by Multimedia 1.0, a video game store in New York. The magazine attempted to cover video games from an edgy, explicit angle celebrating "every sin imaginable" (issue 8, p.6). Most content in Foul is deliberately offensive, sexist, and obscene, at times verging into hate speech and pornography.

Dates: Publication: est. 2001–2002

GamesMaster Presents

 Series
Identifier: MAG-GAMESMASTER
Abstract GamesMaster Presents (also referred to as GM Presents) was a spinoff of GamesMaster magazine focusing on special topical coverage. Each issue usually focused on a specific game or franchise, with a particular focus on live-service games. The series appears to have started in 2011 and run until 2018, when Future canceled its parent magazine along with the magazine gamesTM.Like several magazines published by Future in the mid-to-late 2010s, GM Presents was...
Dates: Publication: 2011 – 2018

Minecraft World

 Series
Identifier: MAG-MCWORLD
Abstract Minecraft World (formally Minecraft World Magazine) wa an unofficial British magazine for kids about the Minecraft franchise. The magazine covered updates to the game, as well as strategies, build ideas, and user-generated content. Many issues of Minecraft World were sold in a polybag that included supplemental inserts, like guides, posters, sticker sheets, and small toys.The original publisher of Minecraft World, Dennis Publishing, was acquired by Future plc in August 2021, around...
Dates: Publication: 2015?–

GameShark Magazine

 Series
Identifier:  MAG-GAMESHARK
Abstract GameShark Magazine (originally known as Dangerous Waters) was the official newsletter for the GameShark line of video game accessories. The magazine featured a small number of reviews and previews for current games but was mainly focused on the hacking community for the GameShark cheating devices, including tips for writing new codes and upgrades for the broader GameShark accessory line.Subscriptions to GameShark Magazine were solicited through...
Dates: Publication: 1996?–2002?

Sega Visions

 Series
Identifier: MAG-SEGAVISIONS
Abstract Sega Visions was the official North American magazine for Sega consoles, seemingly inspired by Nintendo's official magazine Nintendo Power. The magazine covered new and upcoming games for Sega platforms, Sega hardware, and interviews with developers.For the first nine issues, Sega Visions was produced by a small advertising firm called The Communiqué Group, before Sega switched production over to GamePro publisher IDG Communications. The magazine ran for five years and was mostly...
Dates: Publication: 1990–1995