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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 243 Collections and/or Records:

VideoGames & Computer Entertainment / VideoGames: The Ultimate Gaming Magazine

 Series
Identifier: MAG-VGCE
Abstract VideoGames & Computer Entertainment (VG&CE) was a monthly gaming magazine by Larry Flynt Publications, spun-off from the Video Game Digest column in the Atari computer magazine ANALOG Computing. The magazine's name was changed to VideoGames: The Ultimate Gaming Magazine starting with Issue 56 in September 1993. VG&CE begat several of its own spinoffs, including Tips & Tricks, Computer Player, and the TurboGrafx...
Dates: Publication: December 1988 – September 1996

GameSport

 Collection
Identifier: MAG-GAMESPORT
Abstract

GameSport was a short-lived sports video game magazine spun off from Slam, a basketball magazine by Harris Publications. In addition to reviews and previews for sports games, GameSport also featured interviews with sports game developers and athletes. The magazine ran for only two issues.

Dates: Publication: 1995

Electronic Games / Fusion / Intelligent Gamer

 Series
Identifier: MAG-EGAMES2
Abstract Electronic Games (later known as Fusion, Intelligent Gamer's Fusion, and Intelligent Gamer) was the second run of Electronic Games, a video game magazine which originally ran from 1981–1985. The staff for the second run of Electronic Games initially included many of the editors from the original magazine, such as Arnie Katz, Bill Kunkel, and Joyce Worley. The magazine went through a number of...
Dates: Publication: October 1992 – January 1997

Imagine Town Magazine / Game Candy

 Series
Identifier: MAG-IMAGINETOWN
Abstract Imagine Town Magazine (originally titled Game Candy) was a magazine supplement published by Ubisoft in the late 2000s and early 2010s to promote their line of casual games for girls. This magazine appears to have been distributed as a pack-in with lifestyle magazines for teen and preteen girls, such as Discovery Girls and Six7*8th. ...
Dates: 2008–2009

E3 Show Daily

 Series
Identifier: MAG-E3DAILY
Abstract Throughout the history of the Electronic Entertainment Expo (E3), the Entertainment Software Association (previously the Interactive Digital Software Association) has licensed various publishers to produce the E3 Show Daily, a daily newspaper covering new and announcements at E3. The content in the magazine was almost entirely promotional but included show-specific information, such as floor plans, exhibitor profiles, and discussions of trends in the game industry. The show dailies also...
Dates: Publication: 1995–2016

Trade magazines, assorted

 Collection
Identifier: MAG-TRADEMISC
Scope and Contents

This collection includes various assorted issues trade magazines from the game, toy, amusement, electronics, entertainment, and retail businesses. Issues are collected when relevant to the history of video games. Larger runs of trade magazines are cataloged separately.

Dates: Publication: 1988–1994

PSExtreme / Dimension PS-X / PSE2

 Series
Identifier: MAG-PSEXTREME
Abstract PSExtreme (sometimes written as PS Extreme) was a PlayStation magazine by Dimension Publishing. Originally launched as Dimension PS-X, the magazine was quickly renamed by the fourth issue. The staff of PSExtreme included several alumni from GameFan magazine.Around the launch of the PlayStation 2 console in fall 2000, the magazine was relaunched as PSE2: PlayStation Extreme Magazine, focusing on...
Dates: Publication: December 1995 – May 2006

Ultimate Gamer

 Series
Identifier: MAG-ULTIMATEGAMER
Abstract

Ultimate Gamer was a short-lived monthly magazine by Larry Flynt Publications covering next-generation game consoles and 3D technology. The magazine ran for less than a year, ending after six issues.

Dates: Publication: 1995–1996

Next Generation / NextGen

 Series
Identifier: MAG-NEXTGEN
Abstract Next Generation was an American multiplatform video game magazine focusing on industry news and trends, published by Imagine Media. The magazine was relaunched in September 1999 as NextGen.Next Generation was one of the few wide-distribution magazines that covered the game industry itself rather than individual products was targeted towards an adult audience. As a result, the magazine had a cross-over audience that included game professionals and the general public and...
Dates: Publication: January 1995 – January 2002

EGM2 / Expert Gamer / GameNOW

 Series
Identifier: MAG-EGM2
Abstract EGM2 (stylized as EGM²) was a spinoff of Electronic Gaming Monthly that focused on in-depth coverage of games, such as strategy and tip guides, and import games. The magazine was published monthly in-between issues of EGM, acting as a second edition of the magazine. As with its parent magazine, Ziff Davis replaced Sendai Publishing as the publisher for EGM2 beginning with the July 1996 issue. Starting with issue 50, EGM2 was rebranded Expert Gamer. It was...
Dates: Publication: July 1994 – January 2004