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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 232 Collections and/or Records:

Videogaming & Computergaming Illustrated

 Series
Identifier: MAG-VGI
Abstract

Videogaming & Computergaming Illustrated (originally Videogaming Illustrated) was a gaming magazine that included reviews, gaming industry news coverage, and strategy guides, as well as interviews and editorials from celebrities about their opinions on video games. The magazine ended its brief run in early 1984, coinciding with the downturn of the American home video game market.

Dates: Publication: August 1982 – March 1984

CD-ROM Today

 Series
Identifier: MAG-CDROMTODAY
Abstract CD-ROM Today was a magazine that covered home multimedia software for Windows and Macintosh computers, originally published by GP Publications and later by Imagine Media. The magazine would also come with a demo CD, branded "the Disc!" CD-ROM Today ran through July 1996, when it was discontinued by Imagine Media in favor of two specialized publications, MacAddict for Macintosh users and boot for PC and Windows...
Dates: Publication: Summer 1993 – July 1996

Super Play

 Series
Identifier: MAG-SUPERPLAY
Abstract Super Play was a British magazine covering the Super Nintendo console, notably with a focus on Japanese import titles, many of which were not released in the United States or Europe. The magazine also included coverage of anime and manga. The magazine was discontinued in 1996 and replaced by N64 Magazine, another Nintendo magazine published by Future.Although Super Play was discontinued in 1996, it was revived for a single issue in October 2017 as a supplement to Retro Gamer...
Dates: Publication: Majority of material found within 1992–1996

Games Business

 Series
Identifier: MAG-GAMESBUSINESS
Abstract

Games Business was a bimonthly trade journal published by Imagine Media, covering the internal business of the game industry. The magazine was marketed specifically to game retailers and focused on business and marketing strategies and executive leadership. Each issue featured interviews with notable leaders in the industry. The magazine ran for around two years before being discontinued in November 2000.

Dates: Publication: December 1998 – November 2000

Computer Gaming World

 Series
Identifier: MAG-CGW
Abstract

Computer Gaming World (abbreviated CGW) was one of the longest-running computer game magazines. Originally published by Golden Empire Publications, Inc., CGW was sold to Ziff Davis, Inc. in November 1993.

After a 25-year run, CGW was relaunched as Games for Windows: The Official Magazine, officially licensed by Microsoft, and continued for another 17 issues.

Dates: Publication: November 1981 – April 2008

Girl Gamer

 Series
Identifier: MAG-GIRLGAMER
Abstract Girl Gamer was an official licensed Nintendo magazine published in the United Kingdom that was targeted to girls. The game covered upcoming games for Nintendo platforms that the editorial staff believed were of interest to girls, as well as columns about game characters and accessories.This short-lived mini-magazine was marketed as a spin-off of Nintendo: The Official Magazine, also published in the UK by Future. It was distributed with a variety of British magazines for...
Dates: Publication: 2007–2009

P.S.X.

 Series
Identifier: MAG-PSX
Abstract P.S.X. (short for PlayStation Experience, sometimes written as PSX) was an unofficial PlayStation magazine, originally by Sendai Publishing, the publishers of Electronic Gaming Monthly. The magazine was published on a bimonthly schedule through mid-1996, when Ziff-Davis purchased Sendai and switched the magazine to a monthly format. P.S.X. ran through September 1997, after which it was relaunched as the officially licensed ...
Dates: Publication: Fall 1995 – September 1997

Game Developer

 Series
Identifier: MAG-GD
Abstract Game Developer was a monthly magazine that covered "the art and business of video games," published by UBM, which also managed the Game Developers Conference (GDC) and Gamasutra.com. In addition to the monthly (or occasionally bi-monthly) magazine, Game Developer would occasionally release special issues or supplements, most notably a Game Career Guide published every fall (after the June/July issue) starting in 2002. For several years, UBM also bundled a GDC preview guide with the...
Dates: Publication: April 1994 – Fall 2013

EGM2 / Expert Gamer / GameNOW

 Series
Identifier: MAG-EGM2
Abstract EGM2 (stylized as EGM²) was a spinoff of Electronic Gaming Monthly that focused on in-depth coverage of games, such as strategy and tip guides, and import games. The magazine was published monthly in-between issues of EGM, acting as a second edition of the magazine. As with its parent magazine, Ziff Davis replaced Sendai Publishing as the publisher for EGM2 beginning with the July 1996 issue.Starting with issue 50, EGM2 was rebranded Expert...
Dates: Publication: July 1994 – January 2004

Computer Game Review

 Series
Identifier: MAG-CGR
Abstract Computer Game Review (abbreviated CGR) was a computer game magazine by Sendai Publishing, publishers of Electronic Gaming Monthly. Although it was a computer game magazine, early issues of CGR also covered console games, giving it the short-lived title Computer Game Review and 16-Bit Entertainment. The magazine eventually adopted the multimedia-focused title Computer Game Review and CD-ROM Entertainment for...
Dates: Publication: June 1990 – June 1996