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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 224 Collections and/or Records:

Game Player's / Game Players / Game Buyer

 Series
Identifier: MAG-GAMEPLAYERS
Abstract Game Players (first published under the name Game Player's, later as Ultra Game Players) was a series of video game magazines that ran from the late 1980s through the 1990s. The magazine originated as a buyer's guide for Nintendo Entertainment System games but quickly expanded into a number of spinoff publications that covered additional platforms. Each version of Game Players was published under a variety of names during its lifetime, sometimes changing in multiple back-to-back...
Dates: Publication: Winter 1988 – October 1998

A Profound Waste of Time

 Series
Identifier: MAG-APWOT
Abstract

A Profound Waste of Time is a British gaming anthology that bills itself as a "tribute to the art of making videogames." The magazine publishes essays about game development and gaming culture, featuring commentary from notable people in the game industry. Each issue of the magazine is funded through a Kickstarter campaign.

Dates: Publication: 2018 –

E3 Show Daily

 Series
Identifier: MAG-E3DAILY
Abstract Throughout the history of the Electronic Entertainment Expo (E3), the Entertainment Software Association (previously the Interactive Digital Software Association) has licensed various publishers to produce the E3 Show Daily, a daily newspaper covering new and announcements at E3. The content in the magazine was almost entirely promotional but included show-specific information, such as floor plans, exhibitor profiles, and discussions of trends in the game industry. The show dailies also...
Dates: Publication: 1995–2016

NewMedia

 Series
Identifier: MAG-NEWMEDIA
Abstract NewMedia was a magazine that covered emerging multimedia technologies in the 1990s. Each issue covered a range of multimedia development tools, consumer-facing content such as games and hardware, and articles about industry trends. The magazine was discontinued in 1999 at the tail end of the multimedia era. The magazine is notable for hosting the Invision Awards, which were given to multimedia titles. Recipients included games as well as educational software, informational and...
Dates: 1991–1999