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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 224 Collections and/or Records:

Nintendo Power

 Series
Identifier: MAG-NINTENDOPOWER
Abstract

Nintendo Power was the official magazine published by Nintendo of America, featuring coverage and tips for games on Nintendo consoles. Starting in December 2007, the magazine was published by Future US under license from Nintendo of America.

Dates: Publication: July 1988 – December 2012

Game Player's / Game Players / Game Buyer

 Series
Identifier: MAG-GAMEPLAYERS
Abstract Game Players (first published under the name Game Player's, later as Ultra Game Players) was a series of video game magazines that ran from the late 1980s through the 1990s. The magazine originated as a buyer's guide for Nintendo Entertainment System games but quickly expanded into a number of spinoff publications that covered additional platforms. Each version of Game Players was published under a variety of names during its lifetime, sometimes changing in multiple back-to-back...
Dates: Publication: Winter 1988 – October 1998

A Profound Waste of Time

 Series
Identifier: MAG-APWOT
Abstract

A Profound Waste of Time is a British gaming anthology that bills itself as a "tribute to the art of making videogames." The magazine publishes essays about game development and gaming culture, featuring commentary from notable people in the game industry. Each issue of the magazine is funded through a Kickstarter campaign.

Dates: Publication: 2018 –

NewMedia

 Series
Identifier: MAG-NEWMEDIA
Abstract NewMedia was a magazine that covered emerging multimedia technologies in the 1990s. Each issue covered a range of multimedia development tools, consumer-facing content such as games and hardware, and articles about industry trends. The magazine was discontinued in 1999 at the tail end of the multimedia era. The magazine is notable for hosting the Invision Awards, which were given to multimedia titles. Recipients included games as well as educational software, informational and...
Dates: 1991–1999

Arcade Express / Electronic Games Hotline

 Series
Identifier: MAG-ARCADEEXPRESS
Abstract

Arcade Express (later named Electronic Games Hotline) was a biweekly newsletter supplement to the magazine Electronic Games, covering breaking news, reviews, and other stories that may not have been covered in the monthly magazine.

Dates: Publication: August 1982 – August 1984

GamePro

 Series
Identifier: MAG-GAMEPRO
Abstract

GamePro was one of the longest-running American video game magazines, published continuously from May 1989 until the end of 2011. The magazine was originally published by SuperPlay, before being acquired by IDG Communications after the first issue.

GamePro continued to operate as an independent unit of IDG until the magazine was dissolved in Winter 2011, following a final issue which attempted to pivot the magazine from a monthly to quarterly format.

Dates: Publication: May 1989 – Winter 2011

PC Games / Electronic Entertainment

 Series
Identifier: MAG-PCGAMES
Abstract PC Games was a computer games magazine from IDG Communications, the publishers of GamePro. The magazine was rebranded multiple times through its run. Originally known as PCGames, it was relaunched in 1994 as Electronic Entertainment, a magazine with a broader focus on multimedia and CD-ROMs. As the market for multimedia CD-ROMs cooled, the magazine was renamed again to PC Entertainment in 1996, before finally...
Dates: Publication: Fall 1988 – April 1999

E3 Show Daily

 Series
Identifier: MAG-E3DAILY
Abstract Throughout the history of the Electronic Entertainment Expo (E3), the Entertainment Software Association (previously the Interactive Digital Software Association) has licensed various publishers to produce the E3 Show Daily, a daily newspaper covering new and announcements at E3. The content in the magazine was almost entirely promotional but included show-specific information, such as floor plans, exhibitor profiles, and discussions of trends in the game industry. The show dailies also...
Dates: Publication: 1995–2016

MultiMedia Merchandising

 Series
Identifier: MAG-MMM
Abstract MultMedia Merchandising (stylized as M³) was a magazine for retailers that covered the electronic entertainment market. The magazine focused on retail trends and lists of best-selling titles across the interactive entertainment space, including console games, educational computer software, and interactive music CDs. Issues also included spotlights on specific stores that sold multimedia. With exceptions, the magazine was published monthly and is known to have run...
Dates: Publication: 1994–1996?

Crash

 Series
Identifier: MAG-CRASH2020
Abstract

Crash (also called Crash Micro Action or Crash Magazine) is a reboot of the British ZX Spectrum magazine Crash (1984–1992), now owned by retrogaming publisher Fusion Retro Books. Like the original magazine, Crash covers games for the ZX Spectrum computer platform, with a new focus on homebrew titles developed by the Spectrum community.

Dates: Publication: December 2020 –