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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 224 Collections and/or Records:

New Earth

 Series
Identifier: MAG-NEWEARTH
Abstract

New Earth was a monthly British Neo Geo fan zine by Graham Pike. The magazine featured coverage of new and upcoming games for Neo Geo platforms, as well as game tips and discussions of Neo Geo-related topics such as music.

Dates: Publication: November 1994 – December 1998

Official U.S. PlayStation Magazine

 Series
Identifier: MAG-OPM
Abstract

The Official U.S. PlayStation Magazine (also known as Official US PlayStation Magazine, abbreviated OPM) was the officially licensed PlayStation magazine from 1997 until January 2007.

Dates: Publication: October 1997 – January 2007

Promotional trade event periodicals, assorted

 Collection
Identifier: PROMO-EVENTMAGS
Abstract

Various one-off promotional magazines and newspapers were distributed at video game industry trade shows. Although these items are simliar in function to press kits, they have been cataloged separately.

Dates: Publication: 2002–2006

Lifestyle magazines, assorted

 Collection
Identifier: MAG-LIFEMISC
Scope and Contents

This is a collection of assorted issues of lifestyle magazines. These magazines deal with lifestyle topics primarily unrelated to video games. However, the Video Game History Foundation may collect individual issues with content related to video game history. Notes may be added to the records for individual items to explain their relevance to the library.

Dates: 1995–2008

Electronic Gaming Monthly

 Series
Identifier: MAG-EGM
Abstract Electronic Gaming Monthly (abbreviated EGM) was one of the longest continuous running American video game magazines. In addition to covering games for a variety of platforms, the magazine had a special focus on the video game industry itself and was often a source of insider news and rumors. Starting in May 1989, the magazine was originally published by Sendai Publishing, before publication was taken over by Ziff Davis starting in June...
Dates: Publication: Fall 1986 – Fall 2015

Videogaming & Computergaming Illustrated

 Series
Identifier: MAG-VGI
Abstract

Videogaming & Computergaming Illustrated (originally Videogaming Illustrated) was a gaming magazine that included reviews, gaming industry news coverage, and strategy guides, as well as interviews and editorials from celebrities about their opinions on video games. The magazine ended its brief run in early 1984, coinciding with the downturn of the American home video game market.

Dates: Publication: August 1982 – March 1984

CD-ROM Today

 Series
Identifier: MAG-CDROMTODAY
Abstract CD-ROM Today was a magazine that covered home multimedia software for Windows and Macintosh computers, originally published by GP Publications and later by Imagine Media. The magazine would also come with a demo CD, branded "the Disc!" CD-ROM Today ran through July 1996, when it was discontinued by Imagine Media in favor of two specialized publications, MacAddict for Macintosh users and boot for PC and Windows...
Dates: Publication: Summer 1993 – July 1996

Super Play

 Series
Identifier: MAG-SUPERPLAY
Abstract Super Play was a British magazine covering the Super Nintendo console, notably with a focus on Japanese import titles, many of which were not released in the United States or Europe. The magazine also included coverage of anime and manga. The magazine was discontinued in 1996 and replaced by N64 Magazine, another Nintendo magazine published by Future.Although Super Play was discontinued in 1996, it was revived for a single issue in October 2017 as a supplement to Retro Gamer...
Dates: Publication: Majority of material found within 1992–1996

Games Business

 Series
Identifier: MAG-GAMESBUSINESS
Abstract

Games Business was a bimonthly trade journal published by Imagine Media, covering the internal business of the game industry. The magazine was marketed specifically to game retailers and focused on business and marketing strategies and executive leadership. Each issue featured interviews with notable leaders in the industry. The magazine ran for around two years before being discontinued in November 2000.

Dates: Publication: December 1998 – November 2000

Computer Gaming World

 Series
Identifier: MAG-CGW
Abstract

Computer Gaming World (abbreviated CGW) was one of the longest-running computer game magazines. Originally published by Golden Empire Publications, Inc., CGW was sold to Ziff Davis, Inc. in November 1993.

After a 25-year run, CGW was relaunched as Games for Windows: The Official Magazine, officially licensed by Microsoft, and continued for another 17 issues.

Dates: Publication: November 1981 – April 2008