Amazing Media
Organization
Found in 12 Collections and/or Records:
"Beast" design document, June 9, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.6
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
June 9, 1995
"Beast" game contract and design, February 28. 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.4
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
February 28. 1995
"Beast" game contract and design, April 21, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.5
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
April 21, 1995
"Beast" game design, June 22, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.7
Scope and Contents
Due to an error during automated scanning, the section "Mindscape Game Design Comments" is missing pages 2-3.
The map for "Stage 6, Level 2" appears to be missing but was not included in the original document.
Dates:
June 22, 1995
"Beast" production milestone contract, August 1, 1995, August 2, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.9
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
August 1, 1995; Reviewed: August 2, 1995
"Crack in the Sky" concept, January 17, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
January 17, 1995
Mark Flitman papers
Collection
Identifier: FLITMAN
Abstract
Mark Flitman is a retired game producer who worked at game publisher primarily in the Chicago area from the 90sā2000s, including Konami, Acclaim, Mindscape, Midway, and Atari. In his career, Flitman often worked on product strategy for game publishers and managed the production of licensed game titles, in particular video games based on Marvel and DC comics properties and The Simpsons. Flitman was also a producer for Midway's line of extreme sports game adaptations, such as NFL Blitz and MLB...
Dates:
Majority of material found within 1990ā2012
"Mission 1: Kill the Beast" concept, February 13, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.3
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
February 13, 1995
"Parasite" story ideas, est. between April and July 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.8
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
est. between April and July 1995
"Spore" development cancelation letter, March 7, 1996
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.10
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
March 7, 1996
Additional filters:
- Type
- Archival Object 11
- Collection 1
- Subject
- Unpublished games 11
- Game production materials -- Game design documents 9
- Business papers 5
- Game production materials -- Game pitches 5
- Business correspondence 3
- Game production materials -- Level designs and maps 2
- Business cards 1
- Clippings 1
- Game production materials -- Artwork 1
- Game production materials -- Full-motion video production 1
- Game production materials -- Narrative materials 1
- Game production materials -- Technical materials 1
- Maps 1
- Personal correspondence 1
- Promotional materials 1
- Sound recordings 1
- Video recordings 1 ∧ less
∨ more